Nubm wrote:Another idea i had is to 'liquify' gravel (and sand), but this would probably cause problems with water, since slabs cannot mix with them. Would be great if they would...
Nubm wrote:Im not very good at modding tho, so if anyone else wants to do it let me know and i will gladly use your mod. :)
after_place_node = function(pos)
local nodeu = minetest.get_node({x=pos.x,y=pos.y-1,z=pos.z})
if nodeu.name == "gravelslabs:gravel_quarter_slab" then
minetest.set_node(pos,{name="air"})
minetest.set_node({x=pos.x,y=pos.y-1,z=pos.z},{name="gravelslabs:gravel_slab"})
elseif nodeu.name == 'gravelslabs:gravel_half_slab' then
minetest.set_node(pos,{name='gravelslabs:gravel_quarter_slab'
minetest.set_node({{x=pos.x,y=pos.y-1,z=pos.z},{name="gravelslabs:gravel_slab"})
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