Murdoc wrote:I did find a trader right near where I first spawned, so I'm happily racing around on ostriches, and have a supply of mese (btw, anyone know how exactly to pronounce that word?) crystals to make stuff with, which is nice since I haven't found a mine deep enough to give me any yet.
greenman wrote:Murdoc, that's the creeper, otherwise known as the Boombomb. Still to add to the wiki, though surviving long enough to take a screenshot will be fun!
nvrsbr wrote:How do you get into the MOBF Menu that I have read about?
/mobf
Ted Miller wrote:Could you make 3 versions of this pack?
1. Only peaceful
2. Only hostile
3. Both
It would really become perfect that it will satisfy everyone. Personally I am trying to put together a peaceful only mine test for children to play with.
Better Yet perhaps some smart person could make a 3 version Minetest game. I picture things set up with convention centers and other various things that could make Minetest really cool.
Final thought I believe setting up quests (search for the 12 jewels for example) might be a good idea as more purpose could be put into the game. Achievements is always a plus like that found in many Android games.
Thank you for considering my thoughts
mahmutelmas06 wrote:Ted Miller wrote:Could you make 3 versions of this pack?
1. Only peaceful
2. Only hostile
3. Both
It would really become perfect that it will satisfy everyone. Personally I am trying to put together a peaceful only mine test for children to play with.
Better Yet perhaps some smart person could make a 3 version Minetest game. I picture things set up with convention centers and other various things that could make Minetest really cool.
Final thought I believe setting up quests (search for the 12 jewels for example) might be a good idea as more purpose could be put into the game. Achievements is always a plus like that found in many Android games.
Thank you for considering my thoughts
That is a modpack, you can delete monsters or animals. Just delete its folder.
There is already achievements mod viewtopic.php?t=8754 you can add more triggers.
sapier wrote:Animals Modpack is a showcase to provide a feeling how powerfull mobf is and how easy creation of complex mobs is by using it.
+ "Screenshots (click thumbnails to see full size)"
Minimum Minetest version: 0.4.10
TODO + BUGS:
For feature request and bug reports, github is preferred, but of course you may post them in this thread too.
Please do write your opinion what needs to be added/fixed!
If anyone can provide better graphics (where I only placed dummies) I gladly add them. ;-)
License:
CC-BY-SA or similar for most content. See License.txt provided for each mod for details
Recommendation: Install luasocket. It's provides way more precise timing thus mobfs performance accounting will be able to limit mobfs cpu usage.
Stable Download:
Primary : Version 2.4.2 (splitting time)
Development (NOT READY FOR PRODUCTION!):
Primary : Version 2.4.90 (let's make some noise)
Components
Dependencies:
-default
-fire(optional|mandatory for some mods)
-vessels(optional|mandatory for some mods)
-wool(optional|mandatory for some mods)
Project main page:
Github Wiki (if you really wanna know how to use this modpack)
----------------------------------------------------------------------------------------------------------------------------------
Changes 2.4.2
-backport support for removing stall entries from offline mob list
-fix crash for invalid spawning definitions
-fix crash on uninitialized healdb
-fix right click menu being abusable by non mob owner
Changes 2.4.1
-merge some lost fixes from stable
-update adv_spawning to 0.0.8
Changes 2.4.0
-improve advanced spawning
-make fighting mobs (a little bit) more smart
-add bear
-improve building spawner
-fix mob orientation in combat
-fix mob orientation on riding
-update license information
-make ckick spawn from egg
-add plantlive plants and vines
-rewrite mobf_settings
-add intllib support (thanks xanthin)
-fix b3d models spaming server log due to missing texture
-improve partroling mode
-fix factions support
-fix slabs for some mobs
-add support for healing own mobs
-lots of minor bugfixes ... see github commit log
-switched to adv_spawning
For older changelog see attached README file
Old versions:
Version 1.4.6 (chicks are waiting)
Version 2.0.5 (meshed up ;-) (fixed)
Version 2.1.2 (self defence)
Version 2.2.2 (factioning)
Version 2.3.6 (timekeeping MT 0.4.8+)
Version 2.4.0 (splitting time)
Version 2.4.1 (splitting time)
Automatically selecting world at [K:\games\minetest\minetest-0.4.13\bin\..\worlds\worldani]
2015-09-19 04:00:01: ACTION[main]: MOD: factions (by sapier) loading ...
2015-09-19 04:00:01: ACTION[main]: MOD: factions (by sapier) 0.1.6 loaded.
04:00:01: WARNING: Undeclared global variable "adv_spawning" accessed at ...inetest-0.4.13\bin\..\mods\animals\adv_spawning\init.lua:13
2015-09-19 04:00:01: ACTION[main]: ADV_SPAWNING: loglevel is: 0
2015-09-19 04:00:01: ACTION[main]: Advanced spawning mod version 0.0.10 loaded
2015-09-19 04:00:01: ACTION[main]: MOD: animalmaterials loading ...
2015-09-19 04:00:01: ACTION[main]: MOD: animalmaterials mod version 0.1.1 loaded
MOD: mobf loading ...
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
2015-09-19 04:00:01: ERROR[main]: MOBF: failed to swap old conf file to new one
04:00:01: WARNING: Undeclared global variable "mobf_job_queue" accessed at ...t\minetest-0.4.13\bin\..\mods\animals\mobf/job_queue.lua:17
04:00:01: WARNING: Undeclared global variable "mobf_lifebar" accessed at ...est\minetest-0.4.13\bin\..\mods\animals\mobf/lifebar.lua:21
04:00:01: WARNING: Undeclared global variable "environment" accessed at ...minetest-0.4.13\bin\..\mods\animals\mobf/environment.lua:21
04:00:01: WARNING: Undeclared global variable "environment_list" accessed at ...minetest-0.4.13\bin\..\mods\animals\mobf/environment.lua:24
04:00:01: WARNING: Undeclared global variable "attention" accessed at ...t\minetest-0.4.13\bin\..\mods\animals\mobf/attention.lua:26
04:00:01: WARNING: Undeclared global variable "movement_generic" accessed at ...est-0.4.13\bin\..\mods\animals\mobf/movement_generic.lua:20
04:00:01: WARNING: Undeclared global variable "graphics" accessed at ...st\minetest-0.4.13\bin\..\mods\animals\mobf/graphics.lua:17
04:00:01: WARNING: Undeclared global variable "movement_generators" accessed at ....4.13\bin\..\mods\animals\mobf/movement_gen_registry.lua:16
04:00:01: WARNING: Undeclared global variable "harvesting" accessed at ...\minetest-0.4.13\bin\..\mods\animals\mobf/harvesting.lua:21
04:00:01: WARNING: Undeclared global variable "weapons_spacer" accessed at ...est\minetest-0.4.13\bin\..\mods\animals\mobf/weapons.lua:19
04:00:01: WARNING: Undeclared global variable "MOBF_FIREBALL_ENTITY" accessed at ...est\minetest-0.4.13\bin\..\mods\animals\mobf/weapons.lua:124
04:00:01: WARNING: Undeclared global variable "MOBF_PLASMABALL_ENTITY" accessed at ...est\minetest-0.4.13\bin\..\mods\animals\mobf/weapons.lua:255
04:00:01: WARNING: Undeclared global variable "MOBF_ARROW_ENTITY" accessed at ...est\minetest-0.4.13\bin\..\mods\animals\mobf/weapons.lua:373
04:00:01: WARNING: Undeclared global variable "fighting" accessed at ...st\minetest-0.4.13\bin\..\mods\animals\mobf/fighting.lua:28
04:00:01: WARNING: Undeclared global variable "random_drop" accessed at ...minetest-0.4.13\bin\..\mods\animals\mobf/random_drop.lua:20
04:00:01: WARNING: Undeclared global variable "sound" accessed at ...etest\minetest-0.4.13\bin\..\mods\animals\mobf/sound.lua:20
04:00:01: WARNING: Undeclared global variable "mobf_ride" accessed at ...netest\minetest-0.4.13\bin\..\mods\animals\mobf/ride.lua:22
04:00:01: WARNING: Undeclared global variable "mobf" accessed at ...netest\minetest-0.4.13\bin\..\mods\animals\mobf/mobf.lua:22
04:00:01: WARNING: Undeclared global variable "mobf_debug" accessed at ...etest\minetest-0.4.13\bin\..\mods\animals\mobf/debug.lua:17
04:00:01: WARNING: Undeclared global variable "mob_state" accessed at ...t\minetest-0.4.13\bin\..\mods\animals\mobf/mob_state.lua:21
04:00:01: WARNING: Undeclared global variable "mob_inventory" accessed at ...t\minetest-0.4.13\bin\..\mods\animals\mobf/inventory.lua:21
04:00:01: WARNING: Undeclared global variable "intllib" accessed at ...t\minetest-0.4.13\bin\..\mods\animals\mobf/inventory.lua:29
04:00:01: WARNING: Undeclared global variable "mob_preserve" accessed at ...inetest-0.4.13\bin\..\mods\animals\mobf/mob_preserve.lua:22
04:00:01: WARNING: Undeclared global variable "mobf_path" accessed at ...netest\minetest-0.4.13\bin\..\mods\animals\mobf/path.lua:26
04:00:01: WARNING: Undeclared global variable "mobf_factions" accessed at ...st\minetest-0.4.13\bin\..\mods\animals\mobf/factions.lua:17
04:00:01: WARNING: Undeclared global variable "mobf_step_quota" accessed at ...\minetest-0.4.13\bin\..\mods\animals\mobf/step_quota.lua:17
04:00:01: WARNING: Undeclared global variable "spawning" accessed at ...st\minetest-0.4.13\bin\..\mods\animals\mobf/spawning.lua:27
04:00:01: WARNING: Undeclared global variable "mobf_spawn_algorithms" accessed at ...st\minetest-0.4.13\bin\..\mods\animals\mobf/spawning.lua:34
04:00:01: WARNING: Undeclared global variable "mobf_spawn_in_shallow_water" accessed at ...\mods\animals\mobf/spawn_algorithms/in_shallow_water.lua:286
04:00:01: WARNING: Undeclared global variable "mobf_spawn_deep_water" accessed at ...bin\..\mods\animals\mobf/spawn_algorithms/deep_water.lua:284
04:00:01: WARNING: Undeclared global variable "mgen_none" accessed at ...inetest-0.4.13\bin\..\mods\animals\mobf/mov_gen_none.lua:17
registering pattern dont_move
registering pattern run_and_jump_low
registering pattern stop_and_go
registering pattern swim_pattern1
registering pattern swim_pattern2
registering pattern flight_pattern1
MOD: mob framework mod 2.4.2 loaded
04:00:01: WARNING: Undeclared global variable "player" accessed at ...0.4.13\bin\..\mods\animals\mobf_settings\fstk\ui_mod.lua:203
2015-09-19 04:00:01: ERROR[main]: ========== ERROR FROM LUA ===========
2015-09-19 04:00:01: ERROR[main]: Failed to load and run script from
2015-09-19 04:00:01: ERROR[main]: K:\games\minetest\minetest-0.4.13\bin\..\mods\animals\mobf_settings\init.lua:
2015-09-19 04:00:01: ERROR[main]: ...inetest\minetest-0.4.13\bin\..\builtin\game\register.lua:392: table index is nil
2015-09-19 04:00:01: ERROR[main]: stack traceback:
2015-09-19 04:00:01: ERROR[main]: ...inetest\minetest-0.4.13\bin\..\builtin\game\register.lua:392: in function 'register_on_leaveplayer'
2015-09-19 04:00:01: ERROR[main]: ...0.4.13\bin\..\mods\animals\mobf_settings\fstk\ui_mod.lua:203: in main chunk
2015-09-19 04:00:01: ERROR[main]: [C]: in function 'dofile'
2015-09-19 04:00:01: ERROR[main]: ...0.4.13\bin\..\mods\animals\mobf_settings\settings_v3.lua:33: in main chunk
2015-09-19 04:00:01: ERROR[main]: [C]: in function 'dofile'
2015-09-19 04:00:01: ERROR[main]: ...netest-0.4.13\bin\..\mods\animals\mobf_settings\init.lua:26: in main chunk
2015-09-19 04:00:01: ERROR[main]: ======= END OF ERROR FROM LUA ========
2015-09-19 04:00:01: ERROR[main]: Server: Failed to load and run K:\games\minetest\minetest-0.4.13\bin\..\mods\animals\mobf_settings\init.lua
2015-09-19 04:00:01: ERROR[main]: ModError: ModError: Failed to load and run K:\games\minetest\minetest-0.4.13\bin\..\mods\animals\mobf_settings\init.lua
2015-09-19 04:00:01: ERROR[main]: Error from Lua:
2015-09-19 04:00:01: ERROR[main]: ...inetest\minetest-0.4.13\bin\..\builtin\game\register.lua:392: table index is nil
2015-09-19 04:00:01: ERROR[main]: stack traceback:
2015-09-19 04:00:01: ERROR[main]: ...inetest\minetest-0.4.13\bin\..\builtin\game\register.lua:392: in function 'register_on_leaveplayer'
2015-09-19 04:00:01: ERROR[main]: ...0.4.13\bin\..\mods\animals\mobf_settings\fstk\ui_mod.lua:203: in main chunk
2015-09-19 04:00:01: ERROR[main]: [C]: in function 'dofile'
2015-09-19 04:00:01: ERROR[main]: ...0.4.13\bin\..\mods\animals\mobf_settings\settings_v3.lua:33: in main chunk
2015-09-19 04:00:01: ERROR[main]: [C]: in function 'dofile'
2015-09-19 04:00:01: ERROR[main]: ...netest-0.4.13\bin\..\mods\animals\mobf_settings\init.lua:26: in main chunk
2015-09-19 04:00:01: ERROR[main]: Check debug.txt for details.
2015-11-29 11:54:50: ERROR[main]: ========== ERROR FROM LUA ===========
2015-11-29 11:54:50: ERROR[main]: Failed to load and run script from
2015-11-29 11:54:50: ERROR[main]: /root/.minetest/mods/animals_modpack-2.4.2/mobf_settings/init.lua:
2015-11-29 11:54:50: ERROR[main]: /usr/share/minetest/builtin/game/register.lua:392: table index is nil
2015-11-29 11:54:50: ERROR[main]: stack traceback:
2015-11-29 11:54:50: ERROR[main]: /usr/share/minetest/builtin/game/register.lua:392: in function 'register_on_leaveplayer'
2015-11-29 11:54:50: ERROR[main]: .../animals_modpack-2.4.2/mobf_settings/fstk/ui_mod.lua:203: in main chunk
2015-11-29 11:54:50: ERROR[main]: [C]: in function 'dofile'
2015-11-29 11:54:50: ERROR[main]: .../animals_modpack-2.4.2/mobf_settings/settings_v3.lua:33: in main chunk
2015-11-29 11:54:50: ERROR[main]: [C]: in function 'dofile'
2015-11-29 11:54:50: ERROR[main]: ...st/mods/animals_modpack-2.4.2/mobf_settings/init.lua:26: in main chunk
2015-11-29 11:54:50: ERROR[main]: ======= END OF ERROR FROM LUA ========
2015-11-29 11:54:50: ERROR[main]: Server: Failed to load and run /root/.minetest/mods/animals_modpack-2.4.2/mobf_settings/init.lua
2015-11-29 11:54:50: ERROR[main]: ModError: ModError: Failed to load and run /root/.minetest/mods/animals_modpack-2.4.2/mobf_settings/init.lua
2015-11-29 11:54:50: ERROR[main]: Error from Lua:
2015-11-29 11:54:50: ERROR[main]: /usr/share/minetest/builtin/game/register.lua:392: table index is nil
2015-11-29 11:54:50: ERROR[main]: stack traceback:
2015-11-29 11:54:50: ERROR[main]: /usr/share/minetest/builtin/game/register.lua:392: in function 'register_on_leaveplayer'
2015-11-29 11:54:50: ERROR[main]: .../animals_modpack-2.4.2/mobf_settings/fstk/ui_mod.lua:203: in main chunk
2015-11-29 11:54:50: ERROR[main]: [C]: in function 'dofile'
2015-11-29 11:54:50: ERROR[main]: .../animals_modpack-2.4.2/mobf_settings/settings_v3.lua:33: in main chunk
2015-11-29 11:54:50: ERROR[main]: [C]: in function 'dofile'
2015-11-29 11:54:50: ERROR[main]: ...st/mods/animals_modpack-2.4.2/mobf_settings/init.lua:26: in main chunk
2015-11-29 11:54:50: ERROR[main]: Check debug.txt for details.
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