lightonflux wrote:Very impressive mod.
Works flawlessly in really big caves. But it didn't work in a small cave that was 50% filled with water. But that is okay, because the mod did give some feedback (something went wrong).
The something went wrong message didn't mean an error, it meant that you viewed a node with an angle < 45°, l fixed it.
Thanks for informing me about the water problem, now the light nodes are only placed onto
"normal" nodes.
BTW: does not work with meselamp block.
Just wanted to mention this two things. I don't need them fixed, but you might want to know. :)
Did you get the "Something went wrong." message?

ls the bobblocks mod or the version l use broken?
When the light node is placed, it becomes dark, so the mod fills every possible position with a bobblock:
