PlasmaHam wrote:Agreed, all these logo suggestions are either odd looking or look like we are hip

rubberduck wrote:and i have build it in minetest
every "pixel" is made of a 2x2 area
Jordach wrote:I heard we're talking about logos.
God I love doing my Vox style isonometric stuff.
philipbenr wrote:Jordach wrote:I heard we're talking about logos.
<snip>
God I love doing my Vox style isonometric stuff.
+1 to .svg. The Logo gets all pixely and crappy when scaling happens

Krock wrote:philipbenr wrote:Jordach wrote:I heard we're talking about logos.
<snip>
God I love doing my Vox style isonometric stuff.
+1 to .svg. The Logo gets all pixely and crappy when scaling happens
Minetest already has a .svg icon in the misc directory.
There's also a voxel based issue in the logo: (ignoring the missing shadows)
Hybrid Dog wrote:
can you take a screenshot with enabled mipmapping?


Wuzzy wrote:How do you like it?
Linuxdirk wrote:Wuzzy wrote:How do you like it?
Please no …


ExeterDad wrote:my son coped with it by building you all a nice shiny Minetest logo from Legos


Wuzzy wrote:Is anyone interested in drawing a new text logo showing the text “Minetest Game”? It will be used as the header image in the main menu.
We still need a new text logo for Minetest Game (formerly known as “minetest_game”, it has been renamed recently).
PilzAdam suggested that the new logo should be based on this image:


Heybye44 wrote:I also made an header image, but I didn't use a blocky font:
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