amadin wrote:Please write in PM.
Calinou wrote:amadin wrote:Please write in PM.
Why? The goal of a forum is also to build a knowledge base, thus it is better to post back-up scripts and such publicly.
amadin wrote:I need help to configure server fo most speed. Also i need minetest.conf optimized for powerfull server because players see lags then players online become more than 30 but hosting load only 50%. (does default minetest.conf suitable for any hosting?).
str_helpers
serveressentials
fire
chat2
advancedban
craft_guide
dye
default
xpanes
wool
soccer
lrfurn
farming
beds
wiki
wield3d
vessels
treecapitator
stairs
bakedclay
ethereal
mobs
inbox
flowers
doors
protector
currency
creative
inventory_plus
creativeinv
skins
3d_armor
hud
wieldview
technic_armor
shields
compassgps
carts
bucket
hunger
bones
boats
bedrock
memorandum
# This is a trade-off between sqlite transaction overhead and
# memory consumption (4096=100MB, as a rule of thumb)
#max_clearobjects_extra_loaded_blocks = 4096
# Maximum number of forceloaded blocks
#max_forceloaded_blocks = 16
amadin wrote:I used modified config by Lag (https://forum.minetest.net/viewtopic.php?f=10&t=9588),
If i compile server from source, it will be much faster?
i wached vds load log and saw ended of ram (4gb), swap is turn off, but size of map.sqlite is 260mb, /players/ 960kb.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.so if i have 4gb ram i must set 163 840 (4096*40)??? or
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# This is a trade-off between sqlite transaction overhead and
# memory consumption (4096=100MB, as a rule of thumb)
#max_clearobjects_extra_loaded_blocks = 4096Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.what is forceloaded blocks?
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# Maximum number of forceloaded blocks
#max_forceloaded_blocks = 16
RAM 4Gb DDR3-1060
slopsbucket wrote:Just thought I'd put some thoughts in.RAM 4Gb DDR3-1060
4 Gb of RAM is nothing these days, bare minimum (optimal) for many operating systems. Also the RAM is only 1066 Mhz speed.
If your motherboard and processor can run it, get 16 Gb of RAM running at least at 1600 Mhz. Faster is better.
Then you can create a RAM drive and run your server straight from RAM. Load the entire Minetest package into the RAM drive and run it from there. Much of the lag is likely to be coming from read/write caching on the harddrive. Professional servers don't run from harddrives, instead they use massive banks of RAM.
There's something else you could try if your BIOS gives the option - turn off cacheing on your harddrive and see if it makes much difference, but this means you'll not be able to do anything else while you're running the minetest server.
Cheers,
Andrew.
amadin wrote:More bugged server than minetestserver i not saw, uptime record is 15 hours, today i see what server crashed as normally and can't restart with autorestart script
trukoil wrote:amadin wrote:More bugged server than minetestserver i not saw, uptime record is 15 hours, today i see what server crashed as normally and can't restart with autorestart script
Hoping you aren't using my mod, it's mostly a WIP
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