This mod is 1. not developed anymore, 2. outdated and 3. not being used by any other mod and 4. should not be used by any other mod anymore.
Moderators, if you see this, please move this thread to "old mods"
This is a helper mod that keeps entities that want to be kept active active.
Mod makers can depend on this mod and add a function to their entity definition. If it returns true, forceload_lib will set forceloaded positions at the entity's location (and remove them if it leaves its place)
In entity definition:
keep_active = function(self)
--find out if the entity should be left active when leaving the loaded area
return true
end
--
Depends: nothing
License: WTFPL