Howdy,
The game I'm working on calls for a need to know one's health, breath, and location in the world. However, there is no need to view inventory nor crosshairs. I thought I could easily replace the relevant HUD elements and remove the inventory and crosshairs. After researching this, I now don't think this can be done. Is it possible? If so, (and if it's accomplished with something like player:remove_hud()), what is the best procedure for getting the IDs of the built-in HUD elements?
thx-mrf