by y.st. » Fri Jul 24, 2015 21:20
I'm currently trying to design a subgame that uses a language that contains accented characters. However, when I use accented characters directly in the description string, the mouseover text becomes "<invalid multibyte string>" instead of, for example, "Ŝtono (Stone)". Is there a way to set the mouseover text that allows Unicode characters to be used or am I just out of luck?