4.13 CRASHES and BUGS

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maikerumine
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4.13 CRASHES and BUGS

by maikerumine » Fri Aug 21, 2015 14:52

Separate Error with memory..

I have no idea on how to fix this. I do not get these errors running 4.12 and I have PLENTY of ram. Why does this happen? This makes me want to go back to version 4.10 just so I can play my game, but some of the mods are not compatible.

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[pathv6alt] 135 ms
[pathv6alt] chunk minp (-32 48 128)
2015-08-21 00:09:36: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-08-21 00:09:36: ERROR[main]: Lua: OOM error from mod 'pathv6alt' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
2015-08-21 00:09:37: ERROR[main]: Current Lua memory usage: 88 MB

In thread f40:
server.cpp:511: Server::step: A fatal error occurred: Lua: OOM error from mod 'pathv6alt' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
Current Lua memory usage: 88 MB
Debug stacks:
DEBUG STACK FOR THREAD 9dc:
#0  EmergeThread::Thread
#1  ServerMap::emergeBlock: p=(-11,-4,7), create_blank=0
#2  ServerMap::loadBlock
(Leftover data: #3  ServerMap::loadBlock)
(Leftover data: #4  ItemStack::deSerialize)
DEBUG STACK FOR THREAD f40:
#0  main
#1  Server::step
(Leftover data: #2  ClientEnvironment::step)
(Leftover data: #3  Client::Receive)
(Leftover data: #4  Client::ProcessData)
(Leftover data: #5  MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD 126c:
#0  UpdateThread::Thread
DEBUG STACK FOR THREAD 1b00:
#0  ServerThread::Thread
#1  Server::Receive
(Leftover data: #2  Server::deletingPeer)
(Leftover data: #3  RemoteClient::GetNextBlocks)
(Leftover data: #4  Server::SendHP)
(Leftover data: #5  getCraftingResult)
DEBUG STACK FOR THREAD 20a8:
#0  UpdateThread::Thread




Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[mg_villages] Will create villages of the following types: return {"nore", "taoki"}
2015-08-21 00:20:30: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-08-21 00:20:30: ERROR[main]: Lua: OOM error from mod 'mg_villages' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
2015-08-21 00:20:30: ERROR[main]: Current Lua memory usage: 44 MB

In thread 1288:
server.cpp:511: Server::step: A fatal error occurred: Lua: OOM error from mod 'mg_villages' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
Current Lua memory usage: 44 MB
Debug stacks:
DEBUG STACK FOR THREAD 126c:
#0  ServerThread::Thread
#1  Server::AsyncRunStep
#2  ServerMap::save
(Leftover data: #3  ItemStack::serialize)
(Leftover data: #4  Server::SendHP)
(Leftover data: #5  getCraftingResult)
(Leftover data: #6  ServerMap::loadBlock)
DEBUG STACK FOR THREAD 1288:
#0  main
#1  Server::step
(Leftover data: #2  ClientEnvironment::step)
(Leftover data: #3  Client::Receive)
(Leftover data: #4  Client::ProcessData)
(Leftover data: #5  MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD 1b00:
#0  UpdateThread::Thread
DEBUG STACK FOR THREAD 1f90:
#0  UpdateThread::Thread
DEBUG STACK FOR THREAD 2244:
#0  EmergeThread::Thread
(Leftover data: #1  ServerMap::emergeBlock: p=(18,3,-7), create_blank=0)
(Leftover data: #2  ServerMap::loadBlock)
(Leftover data: #3  ServerMap::loadBlock)
(Leftover data: #4  ItemStack::deSerialize)




Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[pathv6alt] 140 ms
[pathv6alt] chunk minp (3488 48 128)
2015-08-21 10:30:39: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-08-21 10:30:39: ERROR[main]: Lua: OOM error from mod 'pathv6alt' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
2015-08-21 10:30:39: ERROR[main]: Current Lua memory usage: 138 MB

In thread 1090:
server.cpp:511: Server::step: A fatal error occurred: Lua: OOM error from mod 'pathv6alt' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
Current Lua memory usage: 138 MB
Debug stacks:
DEBUG STACK FOR THREAD 81c:
#0  EmergeThread::Thread
(Leftover data: #1  ServerMap::emergeBlock: p=(223,8,13), create_blank=0)
(Leftover data: #2  ServerMap::createSector: p2d=(221,13))
(Leftover data: #3  ServerMap::loadBlock)
(Leftover data: #4  ItemStack::deSerialize)
DEBUG STACK FOR THREAD dc0:
#0  UpdateThread::Thread
DEBUG STACK FOR THREAD e38:
#0  ServerThread::Thread
#1  Server::AsyncRunStep
#2  ServerEnvironment::step
(Leftover data: #3  Server::SendBlockNoLock)
(Leftover data: #4  Server::SendHP)
(Leftover data: #5  ServerMap::loadBlock)
(Leftover data: #6  ItemStack::deSerialize)
DEBUG STACK FOR THREAD 1090:
#0  main
#1  Server::step
(Leftover data: #2  ClientEnvironment::step)
(Leftover data: #3  Client::Receive)
(Leftover data: #4  Client::ProcessData)
(Leftover data: #5  MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD 2178:
#0  UpdateThread::Thread



Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
[mg_villages] Village No. 259 of type 'nore' of size 25 spawned at: x = 2711, z = -586
[pathv6alt] chunk minp (2528 -32 -432)
[pathv6alt] 110 ms
[pathv6alt] chunk minp (2608 48 -432)
[pathv6alt] 93 ms
[pathv6alt] chunk minp (2528 48 -432)
[pathv6alt] 110 ms
[pathv6alt] chunk minp (2528 -32 -512)
[pathv6alt] 125 ms
[pathv6alt] chunk minp (2608 -32 -512)
[pathv6alt] 93 ms
[pathv6alt] chunk minp (2608 48 -512)
[pathv6alt] 94 ms
[pathv6alt] chunk minp (2448 48 -512)
[pathv6alt] 94 ms
[pathv6alt] chunk minp (2448 -32 -432)
[pathv6alt] 110 ms
[pathv6alt] chunk minp (2528 48 -512)
[pathv6alt] 95 ms
[pathv6alt] chunk minp (2448 -32 -512)
2015-08-21 10:33:33: ERROR[main]: UNRECOVERABLE error occurred. Stopping server. Please fix the following error:
2015-08-21 10:33:33: ERROR[main]: Lua: OOM error from mod 'pathv6alt' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
2015-08-21 10:33:33: ERROR[main]: Current Lua memory usage: 151 MB

In thread 5c:
server.cpp:511: Server::step: A fatal error occurred: Lua: OOM error from mod 'pathv6alt' in callback ScriptApiEnv::environment_OnGenerated(): not enough memory
Current Lua memory usage: 151 MB
Debug stacks:
DEBUG STACK FOR THREAD 5c:
#0  main
#1  Server::step
(Leftover data: #2  ClientEnvironment::step)
(Leftover data: #3  Client::Receive)
(Leftover data: #4  Client::ProcessData)
(Leftover data: #5  MeshUpdateQueue::addBlock)
DEBUG STACK FOR THREAD a28:
#0  EmergeThread::Thread
(Leftover data: #1  ServerMap::emergeBlock: p=(158,8,-22), create_blank=0)
(Leftover data: #2  ServerMap::createSector: p2d=(156,-24))
(Leftover data: #3  ServerMap::loadBlock)
(Leftover data: #4  ItemStack::deSerialize)
DEBUG STACK FOR THREAD 12c0:
#0  UpdateThread::Thread
DEBUG STACK FOR THREAD 131c:
#0  UpdateThread::Thread
DEBUG STACK FOR THREAD 14a0:
#0  ServerThread::Thread
#1  Server::Receive
(Leftover data: #2  Server::deletingPeer)
(Leftover data: #3  Server::SendBlockNoLock)
(Leftover data: #4  Server::SendHP)
(Leftover data: #5  ServerMap::loadBlock)
(Leftover data: #6  ItemStack::deSerialize)
 

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rubenwardy
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Re: 4.13 CRASHES and BUGS

by rubenwardy » Fri Aug 21, 2015 15:11

This appears to be a mod problem, the mods aren't using noise parameters properly.

0.4.13 added checks to try and stop problems caused by this.
Last edited by rubenwardy on Fri Aug 21, 2015 17:26, edited 1 time in total.
 

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TenPlus1
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Re: 4.13 CRASHES and BUGS

by TenPlus1 » Fri Aug 21, 2015 17:23

rubenwardy: can you give an example of bad noise params please ?

*wonders if Ethereal is ok*
Last edited by TenPlus1 on Sat Aug 22, 2015 06:28, edited 1 time in total.
 

paramat
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Re: 4.13 CRASHES and BUGS

by paramat » Fri Aug 21, 2015 17:56

pathv6alt has an error in 2D noise use that consumes extra memory, replace line 176 with:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
local chulens = {x=overlen, y=overlen, z=1}

I need to update this mod and a few others with this change.
 

est31
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Re: 4.13 CRASHES and BUGS

by est31 » Fri Aug 21, 2015 20:08

You can try contacting the mod's authors, perhaps they know more. As a hotfix, try disabling them. Also, there is no 4.13 version of minetest (yet), its 0.4.13.
 

paramat
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Re: 4.13 CRASHES and BUGS

by paramat » Fri Aug 21, 2015 22:31

New version of pathv6alt released with further optimisation of noise.
 

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SegFault22
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Re: 4.13 CRASHES and BUGS

by SegFault22 » Sun Aug 23, 2015 20:14

Let me guess - one of those "new checks" to "stop problems" was the one that prevents ipairs() from being able to read number values from tables, right?
 

Grandpa
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Re: 4.13 CRASHES and BUGS

by Grandpa » Wed Aug 26, 2015 03:24

I have maps I can no longer play since I updated to 0.4.13. Seems to me if I could revert back to 0.4.12 everything would work as it should. I can disable the animals mod and it runs fine. I'm just going to starve to death. :)
Here's my error messages:

ModError: Failed to load and run /home/mycomputer/.minetest/mobs/animals/mobf_settings/init.lua
Error from lua:
/user/share/.minetest/builtin/game/register.lua:392:table index is nil
stack trackback:
/user/share/.minetest/builtin/game/register.lua:392: in function 'register_on_leaveplayer'
home/mycomputer/.minetest/mods/animals/mobf_settings/fstk/ui_mod lua:203: in main chunk
[C]: in function dofile
/home/mycomputer/.minetest/mods/animals/mobf_settings_v3.lua:33: in main chunk
[C]: in function dofile
/home/mycomputer/.minetest/mods/animals/mobf_settings/init.lua:26: in main chunk
check debug.txt file for details

DEBUG.text file:
19:38:56: ERROR[main]: GUIFormSpecMenu::drawMenu() Draw images unable to load texture:
19:38:56: ERROR[main]: /home/mycomputer/.minetest/textures/base/pack/no_screenshot.png
19:38:56: ERROR[main]: GUIFormSpecMenu::drawMenu() Draw images unable to load texture:
19:38:56: ERROR[main]: /home/mycomputer/.minetest/textures/base/pack/no_screenshot.png
(this repeats for scores of lines)

Then :
19:44:14: ERROR[main]: mod "animal_chicken" has unsatisfied dependencies: "mobf"
19:44:14: ERROR[main]: mod "animal_clownfish" has unsatisfied dependencies: "mobf"
19:44:14: ERROR[main]: mod "animal_cow" has unsatisfied dependencies: "mobf"
(and etc for each animal mod.)

Then:
19:44:14: ERROR[main]: mod "mobf" has unsatisfied dependencies: "adv_spawning"
19:44:14: ERROR[main]: mod "mobf_settings" has unsatisfied dependencies: "mobf"

It seems like a path error to me, but the folder paths worked in 0.4.12.
I'm not real practiced in editing lines of code and compiling, so I'll check around and see if there's an easier fix for me that will allow me to still use the animals mod.

This is sort of an FYI, since I see I'm not the only one experiencing issues with 0.4.13.

It's a great game!
Happy Wife, Happy Life!
 

Grandpa
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Re: 4.13 CRASHES and BUGS

by Grandpa » Wed Aug 26, 2015 23:56

Ok, here's a fix that I did:

In /.minetest>mods>animals>mobf_settings>init.lua I found this line:

dofile (modpath .. DIR_DELIM .. "settings_v3.lua")

I changed it to:

dofile (modpath .. DIR_DELIM .. "settings_v2.lua")

and that makes the maps load and run that would not after the upgrade to 0.4.13.

However it says "cannot load image 'default_pinetree.png' while building texture" so I'm checking that out.
Happy Wife, Happy Life!
 

NoxEranya
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Re: 4.13 CRASHES and BUGS

by NoxEranya » Tue Sep 01, 2015 00:26

I'm also having problems. half my mods no longer work together and even running plain i get this odd instance in the v7 mapgen where there is no ambient light, even during the day. Forget using ethereal or paragen7. I wish I could revert to .12, because updating was a serious mistake.
 

paramat
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Re: 4.13 CRASHES and BUGS

by paramat » Tue Sep 01, 2015 08:43

In Minetest Game 0.4.13 pine nodes have been renamed to default_pine_tree.png, default_pine_tree_top.png and default_pine_wood.png. Ask the mod author for an update.
 

paramat
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Re: 4.13 CRASHES and BUGS

by paramat » Tue Sep 01, 2015 08:46

NoxEranya wrote:i get this odd instance in the v7 mapgen where there is no ambient light, even during the day

I'd be interested in a screenshot of that.
 

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benrob0329
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Re: 4.13 CRASHES and BUGS

by benrob0329 » Tue Sep 01, 2015 13:38

Remember that it's up to mod developers to keep up with the latest version of MT, if they don't then their mod quickly becomes outdated and doesn't work.
 


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