Martno wrote:Palige wrote:Thank you, and if you have others ideas, don't hesitate to tell me them !
Actually I have an idea. I don't know if it's possible to do.
Would be great if we have a detector which detects items (dropped on the ground), not blocks. Or a pressure plate which give a signal if an item is dropped on it. (I think I saw something like this in a Minecraft video)
For the pressure plate, HybridDog is right :
Hybrid Dog wrote:the pressure plates of mesecons also notice if items are dropped onto them.
For the detector, why not ? But, I don't really see its utility... But, I am going to create a detector wich detects ALL entitys (items dropped, monsters, etc) !
Hybrid Dog wrote:How about a mesecons jammer, which disables emitting mesecons signals in its radius?
"Emitting mesecons signals", only for wireless "virtual signal" or for all mesecons conductors ?
For wireless, it's possible (and it's a very good idea !), I am going to do that too !
For mesecons, it's very difficult (I would have to override the mesecons code), and mesecons will be more slowly... I think it's not good.