Low FPS

DodoB
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Low FPS

by DodoB » Fri Sep 25, 2015 00:03

Hi, I'm getting really bad performance in-game, constant dips to 30fps and lower.
I've tried turning on and off different settings, no help.
My computer specs are as follows:
CPU: i5 3570k
GPU: Radeon HD 7950
RAM: 8 gbs

If someone could provide some advice, that'd be awesome :)
 

Dragonop
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Re: Low FPS

by Dragonop » Fri Sep 25, 2015 00:08

Wich OS are you using?
I suggest trying different builds, that usually helps, if you are in Windows, try with Sfan5's builds, and/or Krock's builds.
 

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Re: Low FPS

by Krock » Fri Sep 25, 2015 07:35

Your drawtime is high, this may be caused by a bad graphics card or an outdated driver.

Additional to Dragonop's question:
- What's the OpenGL version? (visible in title bar)
-> Search for driver updates for your graphics card

- Did you enable full-range-view ingame? (key 'R')
-> If yes, disable
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Re: Low FPS

by DodoB » Fri Sep 25, 2015 18:31

Thank you for your responses.

My OS is: Windows 8.1
OpenGL Version: 4.5.13399
I've disabled full-range-view, no help.
I updated my graphics card, not much help.

What's a good drawtime to have?

Thanks again
 

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Calinou
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Re: Low FPS

by Calinou » Fri Sep 25, 2015 19:16

DodoB wrote:What's a good drawtime to have?


Ideally, your drawtime should be less than 16 ms. This means you would get more than 60 FPS.
 

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Re: Low FPS

by kaadmy » Fri Sep 25, 2015 22:04

Calinou wrote:Ideally, your drawtime should be less than 16 ms. This means you would get more than 60 FPS.

My drawtime is pretty regularly above 32 :(
I getaround 14-18 fps normally, better with a horrible viewing range(5-15)
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Re: Low FPS

by Dragonop » Sat Sep 26, 2015 00:02

Looks like you are using "fancy leaves", try with "simple leaves" instead, (if you don't mind, you can use opaque leaves, but that is up to you).
Can you post a screenshot showing your graphic settings, or a copy of your "minetest.conf"?
 

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kaadmy
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Re: Low FPS

by kaadmy » Sat Sep 26, 2015 00:27

I use simple leaves, opaque leaves look ugly, and fancy leaves cut the performance in half near trees.
Here's my config:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
aux1_descends = false
connected_glass = true
creative_mode = false
doubletap_jump = false
enable_damage = true
enable_node_highlighting = true
enable_shaders = 0
fast_move = true
fixed_map_seed = pt
free_move = false
keymap_autorun = KEY_KEY_O
keymap_backward = KEY_KEY_S
keymap_chat = KEY_KEY_T
keymap_cinematic = KEY_F8
keymap_cmd = /
keymap_console = KEY_F10
keymap_drop = KEY_KEY_Q
keymap_fastmove = KEY_KEY_J
keymap_forward = KEY_KEY_W
keymap_freemove = KEY_KEY_K
keymap_inventory = KEY_KEY_I
keymap_jump = KEY_SPACE
keymap_left = KEY_KEY_A
keymap_noclip = KEY_KEY_H
keymap_print_debug_stacks = KEY_KEY_P
keymap_rangeselect = KEY_KEY_R
keymap_right = KEY_KEY_D
keymap_sneak = KEY_LSHIFT
keymap_special1 = KEY_KEY_E
leaves_style = simple
mainmenu_last_selected_world = 9
maintab_LAST = singleplayer
menu_last_game = pixture
mg_name = v7
port = 30000
server_announce = false
server_dedicated = false
sound_volume = 1
viewing_range_nodes_min = 35
noclip = true
show_debug = true
minimap_shape_round = false
enable_3d_clouds = 1
new_style_leaves = 0
opaque_water = 0
smooth_lighting = 1
anisotropic_filter = 0
bilinear_filter = 0
mip_map = 0
preload_item_visuals = 0
trilinear_filter = 0
enable_bumpmapping = false
main_menu_tab = simgleplayer
enable_particles = 1
world_config_hide_gamemods = true
font_shadow_alpha = 255

I also have a pretty outdated computer, most OpenGL stuff is slow.
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Esteban
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Re: Low FPS

by Esteban » Sat Sep 26, 2015 00:40

Are you using a high-resolution texture pack? Those tend to lower FPS slightly (it really depends on how big the textures are)
I am not sure about, and correct me if I am wrong, I think shaders affect significantly the amount of FPS and load time.
 

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kaadmy
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Re: Low FPS

by kaadmy » Sat Sep 26, 2015 01:04

Shaders make framerate about 30% lower for me.
I don't use any texture packs.
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Re: Low FPS

by DodoB » Sat Sep 26, 2015 01:35

When I set these settings the game runs at 50+ FPS all the time now.

My minetest.conf file:
fixed_map_seed =
mainmenu_last_selected_world = 1
menu_last_game = minetest
mg_name = v6
name =
selected_world_path = C:\Users\DodoB\Desktop\minetest-0.4.13-64a5eec-win64\bin\..\worlds\minetestworld
server_dedicated = false


Calinou, thanks :)
 

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Re: Low FPS

by Dragonop » Sat Sep 26, 2015 07:25

Extra: disable 3D clouds for some extra fps, it usually works :P
 

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jp
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Re: Low FPS

by jp » Sat Sep 26, 2015 13:30

@kaadmi, try that :

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
enable_3d_clouds = false
enable_particles = false
enable_shaders = false
leaves_style = opaque
viewing_range_nodes_min = 35
viewing_range_nodes_max = 35


Please note that settings are boolean type (true or false), not binary (0 or 1).
 

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kaadmy
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Re: Low FPS

by kaadmy » Sat Sep 26, 2015 16:08

jp wrote:Please note that settings are boolean type (true or false), not binary (0 or 1).

I didn't change those, those were put in by MT automatically.

I turned off particles, 3d clouds, made leaves opaque, and I still get around 18-20 fps.
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Re: Low FPS

by rubenwardy » Sat Sep 26, 2015 16:18

jp wrote:Please note that settings are boolean type (true or false), not binary (0 or 1).


Both work, it's just personal preference. I prefer true/false.
 

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kaadmy
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Re: Low FPS

by kaadmy » Sat Sep 26, 2015 19:04

And as a side note, Terasology running with lowest everything(Legally Blind clipping distance, 25% render size, 1024x768 resolution, all shaders that I could are off), I get around 5 fps.
So Minetest caters to low-end hardware much better than Terasology :D
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Re: Low FPS

by kaadmy » Sat Oct 17, 2015 19:53

kaadmy wrote:[...]
and I still get around 18-20 fps.

For some reason, the latest 0.4.13-dev seems much faster than before..
I used to use 35 nodes viewing range at around 20 fps, and now I can get around 25-40 fps with 130 node viewing range..
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Re: Low FPS

by Fixerol » Thu Oct 22, 2015 13:49

kaadmy wrote:
kaadmy wrote:[...]
and I still get around 18-20 fps.

For some reason, the latest 0.4.13-dev seems much faster than before..
I used to use 35 nodes viewing range at around 20 fps, and now I can get around 25-40 fps with 130 node viewing range..


Have not done any fps measurements on -dev, but just playing it I still notice lot of fps stutter.
 


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