How does it work?
There are basically three "volumes" a player can say something in, talk, shout and whisper. Shout reaches obviously the farthest, followed by talk and whisper.
If you want to "hear" a player, you need to be in a certain range to them, otherwise you might only get part of what was said or nothing at all. Additionally, if you can't see the player, the range is further limited, that means that a wall will severly impact if you're able to hear a player or not.
By default a player only talks, that means that every normal chat message is converted. Additionally there are the following commands avaialble:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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/t or /talk Talk, medium range. Is default for messages.
/w or /whisper Whisper, low range.
/s or /shout Shout, high range.
/g or /global Global, needs voice_global privilege
There is no global chat anymore as long as voice is activated.
Version: There is no versioning/release scheme in place.
License: Voice is licensed under 2-clause BSD.
Source: