[Mod] Fence-like gates [gate0.2]

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bgsmithjr
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[Mod] Fence-like gates [gate0.2]

by bgsmithjr » Fri Mar 30, 2012 15:07

Update
Fixed the swinging motion to always open forward, darkened the texture and made it easier to remove.
Screenshots:
Closed
Image

Recipe
Image

Download
http://magic.minetest.net/gate.zip
Broken until further notice.
Last edited by bgsmithjr on Sun Apr 08, 2012 01:10, edited 1 time in total.
 

SelfishCar
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by SelfishCar » Fri Mar 30, 2012 15:26

They look the same...
You need to make it look more like a gate! Like Minecraft's! ;)
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bgsmithjr
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by bgsmithjr » Fri Mar 30, 2012 15:31

ok, I'll start version 0.3 double gates like minecraft.
 

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Death Dealer
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by Death Dealer » Fri Mar 30, 2012 17:40

Great job:D looks good
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by sfan5 » Fri Mar 30, 2012 17:42

Nice!
But the Gates should have a different Texture
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bgsmithjr
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by bgsmithjr » Fri Apr 06, 2012 12:00

update
 

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sfan5
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by sfan5 » Fri Apr 06, 2012 12:38

How did you upload it on magic.minetest.net
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by Jordach » Fri Apr 06, 2012 12:41

celeron55 wrote:Indeed; I bought a host for the website. It costs me 36.90 euros a year (so make sure I get at least that much from donations!). I am going to set up nightly builds in there as I get my lazy ass up for coding some bash and php.

As for the domain, you can thank bookwar - speaking of which, she probably should buy a year or two of more registration time for it!

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My image and media server is back online and is functioning as normal.
 

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by bgsmithjr » Fri Apr 06, 2012 12:44

I was already using freedns.afraid.org as my redirect. So I just changed it.
 

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by sfan5 » Fri Apr 06, 2012 12:49

oh, ok
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by kddekadenz » Fri Apr 06, 2012 15:13

The mod is very buggy..
 

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bgsmithjr
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by bgsmithjr » Fri Apr 06, 2012 15:20

What is wrong with it?
 

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by bgsmithjr » Fri Apr 06, 2012 15:24

Oh sorry let me add the updated version
 

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by kddekadenz » Fri Apr 06, 2012 15:25

bgsmithjr wrote:What is wrong with it?

If you stand in a false place and activate it, the gate will go somewhere, where it shouldn't be.
 

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bgsmithjr
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by bgsmithjr » Fri Apr 06, 2012 15:45

All fixed
 

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by bgsmithjr » Sat Apr 07, 2012 01:42

I noticed a bug if you open it a certain way with only one fence post it places the gate in an empty space.
That only happens on one side.
And if there isn't enough room to open the gate it will just remove the node.
FYI.
 

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by bgsmithjr » Sat Apr 07, 2012 02:43

fixed.
 

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by bgsmithjr » Sat Apr 07, 2012 06:44

If you could let me know if everything is working properly.
 


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