PEAK wrote:Is that really the purpose of mods to create huge complete buildings?
Not all mods, obviously, but there's definitely a largely unexplored niche for mods which generate buildings and roads rather than hills and oceans. Imagine a zombie-survival type subgame which starts you in the middle of an abandoned city where you search for food and weapons to fend off the zombie hordes, or a subgame where you can explore vast ancient ruins buried underground.