Aberts10 wrote:does this mod also generate castles?
can_dig = function(pos,player)
local meta = minetest.get_meta(pos);
local inv = meta:get_inventory()
return inv:is_empty("src") and inv:is_empty("rec") and inv:is_empty("dst")
end,
philipbenr wrote:@Napiophelios: Thnx, though I don't really have time unfortunately. I am working right now (11:32 PM or 23:32) on my AP Chemistry. On a weekend. Saturday.
Yes, I am trying to kill myself with the homework. I am taking a break because I am done working for a little while.
Readme.txt wrote:Big release coming soon. ;) Stay tuned.
Planned features (anything with question mark means that I am either unsure or don't know how to accomplish it ;)
--More/Better weapons
--More decorations
--More nodes
--Redone columns
--More doors
--Gatehouse mod
--Armor
--More magical items (mana, orbs, potions...)
--Crowns/capes/player decor
--Flags
--Brewery/Liquor (liquor effects is another thing altogether)
--Tannery?
--Books? (that is an interesting one... I'll write a post on it later)
--Guards?
--Player status (King, queen, etc.)?
--Foods?
--Horses/Livestock?
--Ruins?
--Modpack Configurator
Stone | Bucket w/ water | Stone
| Stone |
philipbenr wrote:Thanks. Partial credit to Napiophelios, for the base textures. I tweaked them a bit, and they turned out nicely.
Also, thank you Don. I was beginning to wonder if people were shunning me because nobody was replying. XD
philipbenr wrote:+ To Come:
addi wrote:There is a craft recipe conflict with moreblocks:
cooking gravel --> moreblocks:tar
cooking gravel --> castle:roofslate
I reported it here, because moreblocks mod is much older than castle. If you think its moreblocks fault, feel free to complain it to moreblocks.
I would be happy if it gets resolved in one of both mods.
local mod_building_blocks = minetest.get_modpath("building_blocks")
local mod_streets = minetest.get_modpath("streets") or minetest.get_modpath("asphalt")
if mod_building_blocks then
minetest.register_craft({
output = "castle:roofslate 4",
recipe = {
{ "building_blocks:Tar" , "default:gravel" },
{ "default:gravel", "building_blocks:Tar" }
}
})
minetest.register_craft( {
output = "castle:roofslate 4",
recipe = {
{ "default:gravel", "building_blocks:Tar" },
{ "building_blocks:Tar" , "default:gravel" }
}
})
end
if mod_streets then
minetest.register_craft( {
output = "castle:roofslate 4",
recipe = {
{ "streets:asphalt" , "default:gravel" },
{ "default:gravel", "streets:asphalt" }
}
})
minetest.register_craft( {
output = "castle:roofslate 4",
recipe = {
{ "default:gravel", "streets:asphalt" },
{ "streets:asphalt" , "default:gravel" }
}
})
end
if not (mod_building_blocks or mod_streets) then
minetest.register_craft({
type = "cooking",
output = "castle:roofslate",
recipe = "default:gravel",
})
end
idea wrote:group:stonebrick | group:cobble
group:cobble | group:stonebrick
idea wrote:default:gravel
default:cobble
idea wrote:default:sandstone_brick | castle:stonewall
castle:stonewall | castle:stonewall
| gravel |
stonebrickslab | stonebrickslab | stonebrickslab
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