Artisanry: A replacement for the default crafting system.

BobbyBonsaimind
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Artisanry: A replacement for the default crafting system.

by BobbyBonsaimind » Sun Oct 04, 2015 12:22

Artisanry is a replacement for the default crafting system which also allows to have multiple outputs to one crafting receipt.

This is only the base for other mods, adding this to a game will do nothing on its own.

An example: You have one block of wood, and you can choose between crafting blanks, sticks and plates or something different. Here is also a screenshot from Artisanry in action in the Australopithecus subgame/tech demo.

Image

A complete overview of the API can be found in the generated documentation.

Version: There is no versioning/release scheme in place.

License: Artisanry is licensed under 2-clause BSD.

Source:
Last edited by BobbyBonsaimind on Tue Oct 06, 2015 21:14, edited 1 time in total.
 

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Don
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Re: Artisanry: A replacement for the default crafting system

by Don » Sun Oct 04, 2015 14:47

Wow. That looks awesome!
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Krock
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Re: Artisanry: A replacement for the default crafting system

by Krock » Sun Oct 04, 2015 16:22

So, this is the result when you combine technic's CNC and moreblocks' circular saw.
Well done! I like this simple formspec with the dropdown menu :)
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benrob0329
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Re: Artisanry: A replacement for the default crafting system

by benrob0329 » Fri Feb 26, 2016 03:03

I think that this would solve a lot of problems with duplicate recipies.
 


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