Error executing minetest Segmentation fault ( core recorded

Numb4r
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Error executing minetest Segmentation fault ( core recorded

by Numb4r » Tue Oct 13, 2015 22:28

Hello guys,i'm a noob user of ubuntu and a search for a good free game for i play and customize. I found minetest in my favorite blog of ubuntu and i install it . I execute first time and nothing gonna happened, work fine

but i I run second time me an error occurred in terminal : Segmentation fault ( core recorded image )

i download first time in the central app of ubuntu,and reinstall for topic in this forum https://forum.minetest.net/viewtopic.php?id=3837

Can help me? I really got interested in this game :D

i really sorry for my english,i not speak very well :/

xUbuntu 15.10
Core i5 3,5
Gpu:GTX 750 TI ~ Driver 355.11
8GB RAM
 

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kaadmy
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Re: Error executing minetest Segmentation fault ( core recor

by kaadmy » Tue Oct 13, 2015 23:19

Numb4r wrote:[...]I execute first time and nothing gonna happened, work fine

but i I run second time me an error occurred in terminal : Segmentation fault ( core recorded image )

Does it work after the second time, or does it keep crashing after that?
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Numb4r
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Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Tue Oct 13, 2015 23:23

keep crashing, i cannot open again
i reboot pc,reinstall and still crash
 

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Re: Error executing minetest Segmentation fault ( core recor

by kaadmy » Tue Oct 13, 2015 23:37

Numb4r wrote:keep crashing, i cannot open again
i reboot pc,reinstall and still crash

Hmm. I don't know why that happens, it never crashes for me...
Are you running Minetest version 0.4.13 with the newest minetest_game? Those should work.
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Numb4r
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Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Tue Oct 13, 2015 23:45

Yes,last version

I installed following this tutorial forum https://forum.minetest.net/viewtopic.php?id=3837
 

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Re: Error executing minetest Segmentation fault ( core recor

by kaadmy » Wed Oct 14, 2015 00:03

That should work, it works fine for me.
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Re: Error executing minetest Segmentation fault ( core recor

by rubenwardy » Wed Oct 14, 2015 12:37

Go to the root MT folder and open a terminal.

Run:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
cmake . -DRUN_IN_PLACE=1 -DCMAKE_BUILD_TYPE=Debug
make -j2
sudo apt-get install gdb
gdb bin/minetest

# and then in (gdb) prompt:

run

# when it crashes:

bt full

# then post the output here.
 

Numb4r
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Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Wed Oct 14, 2015 17:25

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
(gdb) run
Starting program: /home/yuri/minetest/bin/minetest
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7fffe9b6b700 (LWP 4158)]
[Thread 0x7fffe9b6b700 (LWP 4158) exited]
[New Thread 0x7fffe9b6b700 (LWP 4159)]
[New Thread 0x7fffe5369700 (LWP 4160)]
[New Thread 0x7fffe5268700 (LWP 4161)]
[New Thread 0x7fffe4a67700 (LWP 4162)]
[New Thread 0x7fffd7fff700 (LWP 4163)]
[New Thread 0x7fffd77fe700 (LWP 4164)]
 * minetest opened *
[Thread 0x7fffe5369700 (LWP 4160) exited]
[Thread 0x7fffe9b6b700 (LWP 4159) exited]
[Thread 0x7fffe5268700 (LWP 4161) exited]
[Thread 0x7fffd7fff700 (LWP 4163) exited]
[Thread 0x7fffd77fe700 (LWP 4164) exited]
[Thread 0x7fffe4a67700 (LWP 4162) exited]
[Inferior 1 (process 4157) exited normally]
(gdb)




My minetest opened with gdb, yeah
However he keeps not opening with the terminal (without as gdb, only with minetest command)
 

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Re: Error executing minetest Segmentation fault ( core recor

by rubenwardy » Wed Oct 14, 2015 17:29

So it works when you run it in gdb?
What about running ./bin/minetest
Do you usually run with $ minetest
 

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Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Wed Oct 14, 2015 17:34

works fine in gdb :D
how i can running in ./bin/minetest?
i usuallu run $ minetest for executing the game
 

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Re: Error executing minetest Segmentation fault ( core recor

by rubenwardy » Wed Oct 14, 2015 18:16

Just type $ ./bin/minetest

If that works, then try:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
$ cmake . -DRUN_IN_PLACE=0 -DCMAKE_BUILD_TYPE=Debug
$ make -j2
$ sudo make install
$ gdb minetest
 

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Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Wed Oct 14, 2015 18:33

I do not have this folder (./bin/minetest)
I run gdb command in my home
I followed this tutorial to install, so I'm not sure what may have happened k
[url] viewtopic.php?id=3837 [/ url]
 

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Re: Error executing minetest Segmentation fault ( core recor

by rubenwardy » Wed Oct 14, 2015 19:20

the folder is bin, the file is minetest. Go to where you ran that script, there'll be a minetest folder there.
 

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Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Wed Oct 14, 2015 19:27

I run the command, but I get the same message
Segmentation fault ( core recorded image )
 

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Re: Error executing minetest Segmentation fault ( core recor

by est31 » Thu Oct 15, 2015 10:18

gdb helps to find out the reason of the crash, it does not prevent it. Once the program is crashed, you have to enter "bt full" into the gdb console. It will show a backtrace, which developers need to find out what your crash is about.
 

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Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Thu Oct 15, 2015 19:58

i executed "bt full" and i received this

(gdb) bt full
#0 0x00007ffff77351bc in ?? ()
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
#1 0x00007ffff7737e99 in ?? ()
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
#2 0x00007ffff773829b in irr::video::CImage::copyToWithAlpha(irr::video::IImage*, irr::core::vector2d<int> const&, irr::core::rect<int> const&, irr::video::SColor const&, irr::core::rect<int> const*) ()
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
#3 0x00007ffff774bea3 in irr::video::CSoftwareDriver::draw2DImage(irr::video::ITexture const*, irr::core::vector2d<int> const&, irr::core::rect<int> const&, irr::core::rect<int> const*, irr::video::SColor, bool) ()
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
#4 0x00007ffff76fdf19 in irr::video::CNullDriver::draw2DImageBatch(irr::video::ITexture const*, irr::core::array<irr::core::vector2d<int>, irr::core::irrAllocator<irr::core::vector2d<int> > > const&, irr::core::array<irr::core::rect<int>, irr::core::irrAllocator<irr::core::rect<int> > > const&, irr::core::rect<int> const*, irr::video::SColor, bool) ()
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
---Type <return> to continue, or q <return> to quit---
#5 0x0000000000b9d59c in irr::gui::CGUITTFont::draw (this=0x12fa0f0,
text=..., position=..., color=..., hcenter=false, vcenter=true,
clip=0x139f860) at /home/yuri/minetest/src/cguittfont/CGUITTFont.cpp:657
n = 0x139c200
page = 0x12fa6a0
textDimension = {Width = 142, Height = 18}
offset = {X = 447, Y = 169}
utext = {array = 0x13a63c0,
encoding = irr::core::unicode::EUTFE_UTF16_LE, allocated = 81,
used = 19, allocator = {
_vptr.irrAllocator = 0xc34c68 <vtable for irr::core::irrAllocator<unsigned short>+16>}}
Render_Map = {Root = 0x139c200, Size = 1}
n = 29
previousChar = 58
iter = {<std::iterator<std::bidirectional_iterator_tag, irr::core::ustring16<irr::core::irrAllocator<unsigned short> >::_ustring16_iterator_access, long, irr::core::ustring16<irr::core::irrAllocator<unsigned short> >::_ustring16_iterator_access const, irr::core::ustring16<irr::core::irrAllocator<unsigned short> >::_ustring16_iterator_access const>> = {<No data fields>},
ref = 0x7fffffffc6c0, pos = 19}
j = {Root = 0x139c200, Cur = 0x0}
#6 0x00007ffff78a3a37 in irr::gui::CGUIStaticText::draw() ()
---Type <return> to continue, or q <return> to quit---
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
#7 0x00000000009cd961 in irr::gui::IGUIElement::draw (this=0x1352370)
at /usr/include/irrlicht/IGUIElement.h:318
it = {Current = 0x133b3d0}
#8 0x00000000009e812a in GUIFormSpecMenu::drawMenu (this=0x1352370)
at /home/yuri/minetest/src/guiFormSpecMenu.cpp:2445
skin = 0x12f3ee0
__PRETTY_FUNCTION__ = "virtual void GUIFormSpecMenu::drawMenu()"
old_font = 0x12fa0f0
driver = 0x1112170
screenSize = {X = 800, Y = 600}
allbg = {UpperLeftCorner = {X = 0, Y = 0}, LowerRightCorner = {
X = 800, Y = 600}}
start_phase = 0
hovered = 0x6400000000
#9 0x00000000009d4e4a in GUIModalMenu::draw (this=0x1352370)
at /home/yuri/minetest/src/modalMenu.h:91
driver = 0x1112170
screensize = {X = 800, Y = 600}
#10 0x00007ffff78a3a8a in irr::gui::CGUIStaticText::draw() ()
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
---Type <return> to continue, or q <return> to quit---
#11 0x00007ffff784eb42 in irr::gui::CGUIEnvironment::drawAll() ()
from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
No symbol table info available.
#12 0x00000000009d1309 in GUIEngine::run (this=0x7fffffffcdc0)
at /home/yuri/minetest/src/guiEngine.cpp:285
driver = 0x1112170
text_height = 18
#13 0x00000000009d0be5 in GUIEngine::GUIEngine (this=0x7fffffffcdc0,
dev=0x10f4350, parent=0x1348230, menumgr=0x100da60 <g_menumgr>,
smgr=0x12f4260, data=0x7fffffffd2d0, kill=@0x1039d80: false)
at /home/yuri/minetest/src/guiEngine.cpp:219
soundfetcher = {<OnDemandSoundFetcher> = {
_vptr.OnDemandSoundFetcher = 0xc56fd0 <vtable for MenuMusicFetcher+16>}, m_fetched = std::set with 1 elements = {[0] = "main_menu"}}
t = L"Minetest 0.4.13-dev-6f2d785"
rect = {UpperLeftCorner = {X = 4, Y = 0}, LowerRightCorner = {X = 187,
Y = 18}}
#14 0x000000000076f79c in ClientLauncher::main_menu (this=0x7fffffffdad0,
menudata=0x7fffffffd2d0)
at /home/yuri/minetest/src/client/clientlauncher.cpp:498
kill = 0x1039d80 <porting::g_killed>
driver = 0x1112170
mymenu = {_vptr.GUIEngine = 0xc56fb0 <vtable for GUIEngine+16>,
---Type <return> to continue, or q <return> to quit---
m_device = 0x10f4350, m_parent = 0x1348230,
m_menumanager = 0x100da60 <g_menumgr>, m_smgr = 0x12f4260,
m_data = 0x7fffffffd2d0, m_texture_source = 0x1349590,
m_sound_manager = 0x1348e90, m_formspecgui = 0x13520d0,
m_buttonhandler = 0x12ea810, m_menu = 0x1352370,
m_kill = @0x1039d80, m_startgame = false, m_script = 0x13527f0,
m_scriptdir = "/usr/local/share/minetest/builtin/mainmenu",
m_textures = {{texture = 0x0, tile = 14, minsize = 32767}, {
texture = 0x0, tile = 34, minsize = 0}, {texture = 0x13522f0,
tile = false, minsize = 16}, {texture = 0x0, tile = 178,
minsize = 32767}}, m_irr_toplefttext = 0x1351ea0,
m_clouds_enabled = true, m_cloud = {dtime = 0,0359999985,
lasttime = 64, clouds = 0x139aba0, camera = 0x1355250}}
#15 0x000000000076e7a4 in ClientLauncher::launch_game (this=0x7fffffffdad0,
error_message="", reconnect_requested=false, game_params=..., cmd_args=...)
at /home/yuri/minetest/src/client/clientlauncher.cpp:365
newport = 32767
worldspecs = std::vector of length 1399923, capacity 1399923 = {{
path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "", gameid = ""}, {path = "",
---Type <return> to continue, or q <return> to quit---
name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = '\000' <repete 48 vezes>, "%"}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
name = <error: Não é possível acessar a memória no endereço 0x40>,
gameid = <error: Não é possível acessar a memória no endereço 0x9a48>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
---Type <return> to continue, or q <return> to quit---
name = <error: Não é possível acessar a memória no endereço 0x62696c2f7273752f>, gameid = ""}, {
path = <error: Não é possível acessar a memória no endereço 0x696c2f756e672d78>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
name = <error reading variable: Cannot create a lazy string with add---Type <return> to continue, or q <return> to quit---
ress 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
name = <error: Não é possível acessar a memória no endereço 0x2e6f732e6d62696c>,
gameid = <error: Não é possível acessar a memória no endereço 0x696c00756e672d78>}, {
path = <error: Não é possível acessar a memória no endereço 0x696c2f756e672d78>, name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "",
name = "H\215\065Y\314\000\000\277\001\000\000\000H\203\354\b\272\03---Type <return> to continue, or q <return> to quit---
5\001\000\000膜\000\000\061\377\350\037\365\377\377f.\017\037\204\000\000\000\000\000\017\037D\000\000AUATI\211\312USH\211\365H\211\373M\211\305A\211\324H\203\354\bH\205\366t\025H\203~(\000\017\205\037\001\000\000\366F\b\002\017\205\025\001\000\000\204҈\223\023\006\000\000\017\205\016\001\000\000L\215\203\320\002\000\000H\203\354\bH\215=}\024\000\000H\211ٺ\000\017=\000\061\300API\211\331L\211\326\350V\364\377\377\203\370\377ZY\017\204\023\001\000\000H\205\355A\306E\000\001tTH\213U(H\205\322tXE\204\344\017\204\f\001\000\000H\213u0Hc\273"...,
gameid = ""}, {
path = <error: Não é possível acessar a memória no endereço 0x1e500000013>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x1>,
gameid = <error: Não é possível acessar a memória no endereço 0x756e696c2d34365f>}, {
path = <error: Não é possível acessar a memória no endereço 0x62696c2f7273752f>, name = "", gameid = ""}, {path = "", name = "", gameid = ""},
{path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
---Type <return> to continue, or q <return> to quit---
path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {
path = <error: Não é possível acessar a memória no endereço 0x802>, name = "", gameid = ""}, {path = "l", name = "", gameid = ""}, {
path = <error: Não é possível acessar a memória no endereço 0x26b968>, name = "",
gameid = <error: Não é possível acessar a memória no endereço 0x342e6f73>}, {
path = <error: Não é possível acessar a memória no endereço 0x72756362696c0075>,
name = <error: Não é possível acessar a memória no endereço 0x6e672d78756e696c>, gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "", name = "",
---Type <return> to continue, or q <return> to quit---
gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = '\000' <repete 13 vezes>,
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x2ac3053>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x13f0>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error: Não é possível acessar a memória no endereço 0x62696c2f7273752f>,
name = <error: Não é possível acessar a memória no endereço 0x2e6f732e62646c65>,
gameid = <error: Não é possível acessar a memória no endereço 0x6e672d78756e696c>}, {path = "", name = "", gameid = ""}, {path = "",
---Type <return> to continue, or q <return> to quit---
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {
path = "USQ\200\177\020\000u*H\203\277\030\001\000\000\000u \200\177\b\000u$H\213GHH\213\020\270\016\000\000\000\203:\001~EH\203zh\000u\f\353<\307\006\001\000\000\000\061\300\353\062H\213oPH\211\373H\213E\000H\205\300t\016H\211\357\377P\bH\307E\000\000\000\000\000H\211\337\350]\a\001\000\205\300u\b\306C\t\005\306C\024\000Z[]\303S\211\323\061\322H\205\366I\211\372t\030\061\300H\203\311\377H\211\367\362\256H\367\321H\215Q\377\201\342\377\377\377?E1\311A\270\001\000\000\000\271\002\000\000\000L\211\327\350\202\064\001\000H\205\300t\a\017\266\333f\tX\002[\303ATI\211\374UH\211\365S", <incomplete sequence \333>...,
name = "",
gameid = <error: Não é possível acessar a memória no endereço 0xc500000008>}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
---Type <return> to continue, or q <return> to quit---
name = "", gameid = ""}, {
path = <error: Não é possível acessar a memória no endereço 0x1>,
name = <error: Não é possível acessar a memória no endereço 0x2d34365f3638782f>,
gameid = <error: Não é possível acessar a memória no endereço 0x30>}, {
path = <error: Não é possível acessar a memória no endereço 0x61756c62696c2f75>, name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "",
name = "H\215\267\234\t\000\000PH\203\307`\272\t\000\000\000\350z\327\000\000PH\213Gp\276\017\000\000\000LJ\234\t\000\000\367\377\377\377H\203\307`\211\207\070\t\000\000\350g\371\000\000S\200\177\a\006H\211\373u\016H\213\177\060\276\004\000\000\000\350;\034\000\000\061\366\350\350\017\001\000H\213S\030\276\004\000\000\000H\211\337H\215J\bH\211K\030\211\002\307B\004\373\377\377\377\350\366\325\000\000SH\211\373\350=\377\377\377H\211\337H\211\306\350\242\003\002\000P\272'\002\000\000\276\001\000\000\000\350\002\v\002\000ATUH\211\360SH\211\375\271\r\000\000\000H\203\354\020\213v\004\201\376\377\377\376\377v\025\211\367\211\361\276\003\000\000\000\301\377\017"..., gameid = ""}, {
---Type <return> to continue, or q <return> to quit---
path = <error: Não é possível acessar a memória no endereço 0x8300000009>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {
path = "\000\000\000\000\000\000\000\000\030\347\377\367\377\177\000\000\070\235\000\001\000\000\000\000 \347\377\367\377\177\000\000\000\000\000\000\000\000\000\000\210\341\377\367\377\177", '\000' <repete 11 vezes>, "\347\377\367\377\177\000\000\000\000\000\000\000\000\000\000(\236\000\001\000\000\000\000\b\237\000\001\000\000\000\000\370\236\000\001", '\000' <repete 12 vezes>, "\250\236\000\001\000\000\000\000\270\236\000\001\000\000\000\000\070\237\000\001\000\000\000\000H\237\000\001\000\000\000\000X\237\000\001\000\000\000\000Ȟ\000\001\000\000\000\000؞\000\001\000\000\000\000\070\236\000\001\000\000\000\000H\236\000\001", '\000' <repete 28 vezes>...,
name = <error: Não é possível acessar a memória no endereço 0x20>, gameid = ""}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x1>,
gameid = <error: Não é possível acessar a memória no endereço 0x62696c2f7273752f>}, {
path = <error: Não é possível acessar a memória no endereço 0x2e312e352d74696a>,
name = <error: Não é possível acessar a memória no endereço 0x6---Type <return> to continue, or q <return> to quit---
96c2f756e672d78>, gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "",
gameid = "USH\215=\353\062\000\000R\276\001\000\000\200\350\254\376\377\377H\205\300H\211\305u\fH\215=\005\063\000\000\350\370\374\377\377H\215\065\323\062\000\000H\211\307\350\351\376\377\377H\205\300H\211\303t\335H\215\065\313\062\000\000H\211\357\350\322\376\377\377H\205\300H\211\302t\306H\211\330dH3\004%0\000\000\000H\301\300\021H\211\005\333Y \000H\211\320dH3\004%0\000\000\000H\301\300\021H\211\005\224Q \000X[]\303\017\037\204\000\000\000\000\000H\215=IP \000H\215\005IP \000UH)\370H\211\345H\203\370\016v\025H\213\005fM \000H\205\300t\t]\377\340f\017\037D\000\000]\303\017\037@\000f."...}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x620000000e>, gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "",
gameid = <error: Não é possível acessar a memória no endereço 0---Type <return> to continue, or q <return> to quit---
x1>}, {
path = <error: Não é possível acessar a memória no endereço 0x756e696c2d34365f>,
name = <error: Não é possível acessar a memória no endereço 0x3638782f62696c2f>, gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "",
gameid = "H\213\207\060\n\000\000\001p4H\213\207\060\n\000\000\213P09P4|\035SH\211\373H\213x(\350\352\367\377\377H\213\203\060\n\000\000H\307@(\000\000\000\000[\303SH\213\227\060\n\000\000\270\377\377\377\177\213J4)\310\301\370\002H\230H9\360v\b\215\004\261\211B4\353\006\213B0\211B4H\213\207\060\n\000\000\213X09X4|\033H\211\373H\213x(\350\224\367\377\377H\213\203\060\n\000\000H\307@(\000\000\000\000[\303ATUA\211\324S\211\365H\211\373\350\342\066\005\000\061҄\300\017\204\303\000\000\000Hc\203,\002\000\000Hk\300\060H\003\203\350\001\000\000E\204\344HcP\034H\213\203\370\001\000\000"...}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x4070000000a>, gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with add---Type <return> to continue, or q <return> to quit---
ress 0x0, and a non-zero length.>, name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "",
gameid = <error: Não é possível acessar a memória no endereço 0x1>}, {
path = <error: Não é possível acessar a memória no endereço 0x2d34365f3638782f>,
name = <error: Não é possível acessar a memória no endereço 0x62696c2f7273752f>, gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {
path = <error: Não é possível acessar a memória no endereço 0x401d00000000>, name = "", gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with add---Type <return> to continue, or q <return> to quit---
ress 0x0, and a non-zero length.>,
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error: Não é possível acessar a memória no endereço 0x616e65706f62696c>,
name = <error: Não é possível acessar a memória no endereço 0x6e672d78756e696c>,
gameid = <error: Não é possível acessar a memória no endereço 0x62696c2f7273752f>}, {
path = <error: Não é possível acessar a memória no endereço 0x2e656c6966736962>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with a---Type <return> to continue, or q <return> to quit---
ddress 0x0, and a non-zero length.>}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x401d00000000>, gameid = ""}, {path = "",
name = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>, name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {path = "", name = "",
gameid = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>}, {
path = <error reading variable: Cannot create a lazy string with address 0x0, and a non-zero length.>,
name = <error: Não é possível acessar a memória no endereço 0x6962726f7662696c>,
---Type <return> to continue, or q <return> to quit---
gameid = <error: Não é possível acessar a memória no endereço 0x2d34365f3638782f>}, {
path = <error: Não é possível acessar a memória no endereço 0x332e6f73>,
name = <error: Não é possível acessar a memória no endereço 0x6c717362696c2f75>, gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "",
name = <error: Não é possível acessar a memória no endereço 0x203a657275747865>,
gameid = <error: Não é possível acessar a memória no endereço 0x2f73656d61672f74>}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
---Type <return> to continue, or q <return> to quit---
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""}, {path = "",
name = "", gameid = ""}, {path = "", name = "", gameid = ""}, {
path = "", name = "", gameid = ""}, {path = "", name = "",
gameid = ""}, {path = "", name = "", gameid = ""},
<error reading variable worldspecs (Não é possível acessar a memória no endereço 0x7ffff7fd7000)>
menudata = {servername = "", serverdescription = "", address = "",
port = "30000", name = "", password = "", do_reconnect = false,
enable_public = false, selected_world = 0,
simple_singleplayer_mode = false, script_data = {
reconnect_requested = false, errormessage = ""}}
__PRETTY_FUNCTION__ = "bool ClientLauncher::launch_game(std::__cxx11::string&, bool, GameParams&, const Settings&)"
#16 0x000000000076d42d in ClientLauncher::run (this=0x7fffffffdad0,
game_params=..., cmd_args=...)
---Type <return> to continue, or q <return> to quit---
at /home/yuri/minetest/src/client/clientlauncher.cpp:202
game_has_run = false
text = 0x1349400 L"\x7273752f\x62696c2f\x3638782f\x2d34365f\x756e696c\x6e672d78\x75702f75\x6165736c\x6f696475\x62696c2f\x736c7570\x6d6f6365\x2d6e6f6d\x2e302e36潳潭P"
video_driver = 0x1112170
__PRETTY_FUNCTION__ = "bool ClientLauncher::run(GameParams&, const Settings&)"
camera = 0x1348c00
chat_backend = {m_console_buffer = {m_scrollback = 500,
m_unformatted = std::vector of length 0, capacity 0, m_cols = 0,
m_rows = 0, m_scroll = 0,
m_formatted = std::vector of length 0, capacity 0,
m_empty_formatted_line = {
fragments = std::vector of length 0, capacity 0, first = true}},
m_recent_buffer = {m_scrollback = 6,
m_unformatted = std::vector of length 0, capacity 0, m_cols = 0,
m_rows = 0, m_scroll = 0,
m_formatted = std::vector of length 0, capacity 0,
m_empty_formatted_line = {
fragments = std::vector of length 0, capacity 0, first = true}},
m_prompt = {m_prompt = L"]", m_line = L"",
m_history = std::vector of length 0, capacity 0,
---Type <return> to continue, or q <return> to quit---
m_history_index = 0, m_history_limit = 500, m_cols = 0,
m_view = 0, m_cursor = 0, m_nick_completion_start = 0,
m_nick_completion_end = 0}}
error_message = ""
reconnect_requested = false
first_loop = true
retval = true
kill = 0x1039d80 <porting::g_killed>
#17 0x0000000000a5413a in main (argc=1, argv=0x7fffffffde28)
at /home/yuri/minetest/src/main.cpp:215
retval = 0
cmd_args = {m_settings = std::map with 0 elements,
m_defaults = std::map with 0 elements,
m_callbacks = std::map with 0 elements, m_callbackMutex = {mutex = {
__data = {__lock = 0, __count = 0, __owner = 0, __nusers = 0,
__kind = 0, __spins = 0, __elision = 0, __list = {
__prev = 0x0, __next = 0x0}},
__size = '\000' <repete 39 vezes>, __align = 0}}, m_mutex = {
mutex = {__data = {__lock = 0, __count = 0, __owner = 0,
__nusers = 0, __kind = 0, __spins = 0, __elision = 0,
__list = {__prev = 0x0, __next = 0x0}},
__size = '\000' <repete 39 vezes>, __align = 0}}}
cmd_args_ok = true
---Type <return> to continue, or q <return> to quit---
__debug_stacker = {m_stack = 0x10c3610, m_overflowed = false}
__PRETTY_FUNCTION__ = "int main(int, char**)"
game_params = {socket_port = 30000,
world_path = "/home/yuri/.minetest/worlds/world", game_spec = {
id = "minetest",
path = "/usr/local/share/minetest/games/minetest_game",
gamemods_path = "/usr/local/share/minetest/games/minetest_game/mods", addon_mods_paths = std::set with 2 elements = {
[0] = "/home/yuri/.minetest/mods",
[1] = "/usr/local/share/minetest/mods"}, name = "Minetest Game",
menuicon_path = "/usr/local/share/minetest/games/minetest_game/menu/icon.png"}, is_dedicated_server = false}
launcher = {list_video_modes = false, skip_main_menu = false,
use_freetype = true, random_input = false, address = "",
playername = "", password = "", device = 0x10f4350,
input = 0x12eac00, receiver = 0x10f4f00, skin = 0x12f3ee0,
font = 0x0, smgr = 0x12f4260, gamespec = {id = "", path = "",
gamemods_path = "", addon_mods_paths = std::set with 0 elements,
name = "", menuicon_path = ""}, worldspec = {
path = "/home/yuri/.minetest/worlds/world",
name = "[--world parameter] [new]", gameid = "minetest"},
simple_singleplayer_mode = false, current_playername = "inv£lid",
current_password = "", current_address = "does-not-exist",
---Type <return> to continue, or q <return> to quit---
current_port = 0}
(gdb)
(gdb)

i'm sorry if have any text in portuguese,I'm brazillian XD
 

Numb4r
Member
 
Posts: 11
Joined: Tue Oct 13, 2015 22:08

Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Thu Oct 15, 2015 20:06

i try to run game again in gdb mode and i received this
(gdb) run
Starting program: /usr/local/bin/minetest
[Thread debugging using libthread_db enabled]
Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1".
[New Thread 0x7fffe9cf7700 (LWP 5242)]
[Thread 0x7fffe9cf7700 (LWP 5242) exited]
[New Thread 0x7fffe9cf7700 (LWP 5243)]
[New Thread 0x7ffff7f16700 (LWP 5244)]
[New Thread 0x7fffe54f5700 (LWP 5245)]
[New Thread 0x7fffe4cf4700 (LWP 5246)]
[New Thread 0x7fffd7fff700 (LWP 5247)]
[New Thread 0x7fffd77fe700 (LWP 5248)]
Loaded texture: /usr/local/share/minetest/games/minetest_game/menu/header.png
Loaded texture: /usr/local/share/minetest/games/minetest_game/menu/icon.png
Loaded texture: /usr/local/share/minetest/games/minimal/menu/icon.png

Program received signal SIGSEGV, Segmentation fault.
0x00007ffff77351bc in ?? () from /usr/lib/x86_64-linux-gnu/libIrrlicht.so.1.8
(gdb)

i my game don't open,window it's open but game still broken
i try reinstall but not success
 

User avatar
rubenwardy
Member
 
Posts: 4500
Joined: Tue Jun 12, 2012 18:11
GitHub: rubenwardy
IRC: rubenwardy
In-game: rubenwardy

Re: Error executing minetest Segmentation fault ( core recor

by rubenwardy » Thu Oct 15, 2015 20:08

Is the trace above from a crash? (not the post above, the post above that)
 

Numb4r
Member
 
Posts: 11
Joined: Tue Oct 13, 2015 22:08

Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Thu Oct 15, 2015 20:14

yes,i run bt full in gdb mode and i received this
i reinstall the game but don't have success
 

User avatar
kaadmy
Member
 
Posts: 627
Joined: Thu Aug 27, 2015 23:07
GitHub: kaadmy
IRC: KaadmY
In-game: KaadmY kaadmy NeD

Re: Error executing minetest Segmentation fault ( core recor

by kaadmy » Thu Oct 15, 2015 20:44

I had this same problem, I think..
Make sure(Really sure) that if you compiled it, the irrlicht include files and library are the same version(In this case, 1.8).
Never paint white stripes on roads near Zebra crossings.
 

Numb4r
Member
 
Posts: 11
Joined: Tue Oct 13, 2015 22:08

Re: Error executing minetest Segmentation fault ( core recor

by Numb4r » Thu Oct 15, 2015 21:24

Yes,As I said, I installed by a posting forum, so I think it is ok
 


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