This is a mostly frozen copy of the Minetest forums through 2017. If you know phpBB3 and would like to host any G-rated forum here, you can email: me@minetest.org
If the email doesn't work, find out who's taken over Final Minetest from OldCoder and email them to get write access or an admin account.
I should have set this up years ago. But it's no tale of woe.
Whether the temperature is high or low, regardless of cold winds blow,
away we go like Edgar Allan Poe, on now with the show. BTW rhymes are welcome.
Hi, Minetest is very good project.I am now study minetest. Does have any about minetest engine technology material such as its terrain generate,mesh rendering ,occlusion removal etc.
We use Irrlicht as a rendering engine, so most of the graphics stuff isn't done here. For mesh generation refer to mapblock_mesh.cpp.
For map generation architecture start looking in emerge.h, for the actual creation of the content for the individual map generators refer to the makeChunk() functions for them (e.g. here for mapgen v6).