Disconnect abruptly cause error in mods.

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BrunoMine
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Joined: Thu Apr 25, 2013 17:29
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Disconnect abruptly cause error in mods.

by BrunoMine » Tue Feb 02, 2016 20:54

Some mods station dropping the server for errors that occur at first in the main engine minetest.
When a player connects and disconnects very fast, ongoing functions lose their values before you finish using them.
Is there any way to keep the player on the server for 3 seconds (after conect)?

Example:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
2016-02-02 06:58:32: ACTION[Server]: vicvic joins game. List of players: vicvic
2016-02-02 06:58:32: ACTION[Server]: vicvic leaves game. List of players:
2016-02-02 06:58:32: ERROR[Server]: 3d_armor: Player position is nil [set_player_armor]
2016-02-02 06:58:32: ERROR[Server]: 3d_armor: Player position is nil [set_player_armor]
 

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