[Mod]Red Trees 1.2 [redtrees]

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Glory!
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[Mod]Red Trees 1.2 [redtrees]

by Glory! » Mon Aug 24, 2015 01:09

Red Trees
This mods adds trees with red leaves and reddish trunks; the latter producing slightly orange wooden planks.
Also there is a bonsai and another kind of door.
That's it really. This is just me playing around with the code. Also this is my first mod ever!
I will most likely add more trees with time.
Image

+ Screenshots

+ Crafting Recipes

Cherry Blossoms AKA Sakura (sakuragi)
Add a Nipponese feel to your world.
+ sakuragi

redtrees-mp.zip
Red Trees 1.2.1 "J-TREC Badge"
(436.3 KiB) Downloaded 189 times

Dependencies: biome_lib, default, stairs, doors, dye.
License: Do What The **** You Want To Public License version 2.0.


If you're updating from 1.1, please remove the old version. RT has become a modpack, and the main redtrees is a mod within.

+ Changelog

Image
P.S.: Please don't hate me or my lack of innovation or information! I still am learning, and no one has ever written a capital И without reversing it.
P.P.S.: Also there's nothing exciting about this mod. shoo.
Last edited by Glory! on Wed Oct 12, 2016 20:50, edited 9 times in total.
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benrob0329
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Re: [Mod]Red Trees 0.9-prp [redtrees]

by benrob0329 » Mon Aug 24, 2015 02:34

Hate you for lack of innovation? Not at all! Actually, I like the smaller mods that do one thing, rather than huge ones that do WAY too much.

I hope to see this mod develop over time and maybe become an alternative to Moretrees.
 

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Don
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Re: [Mod]Red Trees 0.9-prp [redtrees]

by Don » Mon Aug 24, 2015 02:57

I think that there's not enough red in the game. This will be great. I will try it soon.
Many of my mods are now a part of Minetest-mods. A place where you know they are maintained!

A list of my mods can be found here
 

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Re: [Mod]Red Trees 0.9-prp [redtrees]

by Sokomine » Mon Aug 24, 2015 23:52

New trees are always welcome :-) I'd love to see more normal-sized, easy-to-cut-down trees with diffrent wood types in the world.
An additional screenshot of the planks would be nice. And also forum attachment for the download if possible :-)
A list of my mods can be found here.
 

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cd2
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Re: [Mod]Red Trees 1.0 [redtrees]

by cd2 » Tue Aug 25, 2015 09:26

This looks nice :)
You might add an abm that (red) trees become brown / dry trees. I think, that would be nice :)
 

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Re: [Mod]Red Trees 1.0 [redtrees]

by KCoombes » Sat Mar 05, 2016 12:30

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
2016-03-05 07:26:17: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2016-03-05 07:26:17: WARNING[Main]: Field "light_propagates": Deprecated; determined from paramtype
2016-03-05 07:26:17: ERROR[Main]: ModError: Failed to load and run script from C:\Users\User\Desktop\Minetest 4.13\bin\..\mods\redtrees\init.lua:
2016-03-05 07:26:17: ERROR[Main]: ...ser\Desktop\Minetest 4.13\bin\..\mods\redtrees/nodes.lua:79: attempt to call field 'register_door' (a nil value)
2016-03-05 07:26:17: ERROR[Main]: stack traceback:
2016-03-05 07:26:17: ERROR[Main]:    ...ser\Desktop\Minetest 4.13\bin\..\mods\redtrees/nodes.lua:79: in main chunk
2016-03-05 07:26:17: ERROR[Main]:    [C]: in function 'dofile'
2016-03-05 07:26:17: ERROR[Main]:    ...User\Desktop\Minetest 4.13\bin\..\mods\redtrees\init.lua:6: in main chunk
2016-03-05 07:26:17: ERROR[Main]: Check debug.txt for details.


Oops...
 

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Gael de Sailly
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Re: [Mod]Red Trees 1.0 [redtrees]

by Gael de Sailly » Thu Mar 24, 2016 22:06

KCoombes wrote:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
2016-03-05 07:26:17: WARNING[Main]: Field "tile_images": Deprecated; new name is "tiles".
2016-03-05 07:26:17: WARNING[Main]: Field "light_propagates": Deprecated; determined from paramtype
2016-03-05 07:26:17: ERROR[Main]: ModError: Failed to load and run script from C:\Users\User\Desktop\Minetest 4.13\bin\..\mods\redtrees\init.lua:
2016-03-05 07:26:17: ERROR[Main]: ...ser\Desktop\Minetest 4.13\bin\..\mods\redtrees/nodes.lua:79: attempt to call field 'register_door' (a nil value)
2016-03-05 07:26:17: ERROR[Main]: stack traceback:
2016-03-05 07:26:17: ERROR[Main]:    ...ser\Desktop\Minetest 4.13\bin\..\mods\redtrees/nodes.lua:79: in main chunk
2016-03-05 07:26:17: ERROR[Main]:    [C]: in function 'dofile'
2016-03-05 07:26:17: ERROR[Main]:    ...User\Desktop\Minetest 4.13\bin\..\mods\redtrees\init.lua:6: in main chunk
2016-03-05 07:26:17: ERROR[Main]: Check debug.txt for details.


Oops...

It works for me, with latest minetest version. Your minetest version may be outdated, or maybe you use a subgame in which the doors mod works differently.
Very busy this year too, so do not expect me to be very active on the forum or in game. But I'm not about to drop Minetest forever :)
 

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azekill_DIABLO
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Re: [Mod]Red Trees 1.0 [redtrees]

by azekill_DIABLO » Mon Mar 28, 2016 17:58

it looks like autumn trees... beautiful.....

nice mod:)
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
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Glory!
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Re: [Mod]Red Trees 1.0 [redtrees]

by Glory! » Sun May 08, 2016 05:17

After three thousand milliard years, 3*10^7, an update. (And a small update!) bumpty bump
日本語の学生です。
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Glory!
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Re: [Mod]Red Trees 1.2 [redtrees]

by Glory! » Sun May 15, 2016 15:51

Image
Praise the kami! Become a shintō today!

Released sakuragi, cherry blossoms for redtrees, and Welcome Minetest 0.4.14!
マインテストに日本のさくらを作りました、楽しんでください!
bump
日本語の学生です。
電車好き。あなたは?
open MT-Skin Database for servers, now! (me)
 

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ExeterDad
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Re: [Mod]Red Trees 1.2 [redtrees]

by ExeterDad » Sun May 15, 2016 17:21

Red Tree's = More variety.
Thanks for your efforts :)
٩(̾●̮̮̃̾•̃̾)۶

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