Manual:
-> drops are generated rarely under crumbly nodes (dirt,grass,sandstone)
-> waterdrops are generated under cloudstone massively
-> they will stay some time at the generated block and than they fall down
-> when they collide with the ground, a sound is played and they are destroyed
License: code & sounds: CC0
dependencies: default
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Changelog:
- Code: Select all
1.1
- fixed generating of drops
- drops are now 3D
- added lava drops