UfoRun
This is a clone of "UfoRace" by Kenney!
It is very basic (and WIP) yet. UfoRun is a community project - every one can add stuff!
If you want, you can help to make UfoRun better!
GitHub: https://github.com/CasimirKaPazi/uforun
kaadmy wrote:It's fine if you keep the currrent ones; I prefer unique textures instead of copying Kenney's exactly.
Casimir wrote:Thanks. I like the ufo you made.
So I tired making a 1 node tall player. It works for the visual and the selectionbox. But the player collision is still 2 nodes tall, so you can not go trough a 1 node hole. Does someone know a way to set this or is this not possible with the current engine?
We should also add a note about the texture license. I guess everyone is ok with CC-BY-SA?
Minetestforfun wrote:Happy to see this subgame revive, i will be happy to host a version of this game :)
(Maybe I also can help you when you released the game if you want to test if with some in-game players)
cd2 wrote:Screenshot time![...]
Rui wrote:Image:
http://i.imgur.com/IyPQGJw.png
Download:
https://www.dropbox.com/s/rlfcda2by3e84jg/ufo.zip?dl=1
(Based on boats)
WIP
Minetestforfun wrote:Can you inform us about your progress ? :)
Onyx wrote:I'm glad to know that this continues.
Good luck for the future of this project. ^-^
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
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