BBmine wrote:Maybe it's too late for this, but can we please have obisidian glass panes?
minetest.register_biome({
name = "glacier_ocean",
node_dust = "default:snowblock",
node_top = "default:snowblock",
depth_top = 1,
node_filler = "default:snowblock",
depth_filler = 3,
node_stone = "default:ice",
--node_water_top = "",
--depth_water_top = ,
--node_water = "",
--node_river_water = "",
y_min = -112,
y_max = -9,
heat_point = 0,
humidity_point = 50,
})
BBmine wrote:I updated xpanes adding obsidian glass panes.
BBmine wrote:I updated xpanes adding obsidian glass panes.
BBmine wrote:--deleted post--
sofar wrote:BBmine wrote:--deleted post--
If you want help with submitting a PR, please ask. There are many developers who don't mind helping out interested developers who are scared of working with git. I've also taught classes in programming and trained people in using git. git and github can be scary (and hard to work with), but we're here to help, and we'll try to help if you let us.
maikerumine wrote:I would love the help.
I am scared to interact with y'all's projects so they all end up forks in my git. Really wish I had a better grasp on pr's because there have been bugs and fixes stuck in my git that could be merged with existing code.
FUN STUFF!
prof-turbo wrote:Don't forget to check tone mapping if you're new to this release ;)
Prot wrote:prof-turbo wrote:Don't forget to check tone mapping if you're new to this release ;)
What this shader do?
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