sofar wrote:We're still going to be taking care of minetest-technic (it has 3 more active devs), so please keep using it.
MirceaKitsune wrote:sofar wrote:We're still going to be taking care of minetest-technic (it has 3 more active devs), so please keep using it.
Sooner or later, someone will have to ask these questions: What are we going to do about shaders next? RBA was working on a new shader pipeline, and had bloom as well as depth-of-field working... also on phong based realtime lighting. Did he get to post them on GitHub for someone else to continue? If not, is there any chance that someone else will be able to redo them and still make them happen? Both for the project but also in his memory, I don't want the features he had in progress to die with him...
sofar wrote:Please open a separate thread for discussions like these, ok?
Short answer: none of his code will be lost. I myself and others have copies, and you can grab a copy yourself as well. (But lets continue this discussion in another thread).
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)
MirceaKitsune wrote:There's something I've been wanting to suggest. I don't know if it's a stupid idea, and feel free to slap me if so:
Could we perhaps add some sort of bonus item or easter egg in minetest_game, in the memory of RBA? I'm thinking of something very rare (like MESE or Nyan Cat) with a reference to him. Obviously it must be an item that makes sense in the game, and doesn't break the fourth wall into real life issues... just an indirect reference would be fine.
One possible example that popped to mind: In very rare cases, Nyan Cat blocks that spawn in the sky could have angel wings, as a reference to his nickname. If the player gets them, they could gain the ability to fly! Dunno... just thought it would be nice if someone did something like this for core MTG.
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