[Problem gelöst] Frage bzw. Problem zum static_spawnpoint

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Arcelmi
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[Problem gelöst] Frage bzw. Problem zum static_spawnpoint

by Arcelmi » Mon Mar 28, 2016 08:39

Ich habe eine Frage zum Spawnpoint und weiß nicht ob mein Problem an mir oder an Minetest liegt.

Ich habe in der Datei minetest.conf folgendes eingegeben:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
static_spawnpoint = 0, 8.5, 12


wie es in der Datei minetest.conf.example vorgegeben war.

Ich bin zum Test einmal gestorben und das Problem ist das ich erst zum static_spawnpoint gebracht werde und dann an einer zufälligen Stelle respawnt.

In der Logfile stand folgendes:

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
2016-03-28 10:32:14: ACTION[ServerThread]: TEST damaged by 8 hp at (3.035,3.418,10.828)
2016-03-28 10:32:15: ACTION[ServerThread]: TEST damaged by 8 hp at (3.035,2.829,10.816)
2016-03-28 10:32:16: ACTION[ServerThread]: TEST damaged by 8 hp at (3.035,2.666,10.8)
2016-03-28 10:32:16: ACTION[ServerThread]: TEST has unlocked award The Stack
2016-03-28 10:32:17: ACTION[ServerThread]: TEST damaged by 8 hp at (3.035,2.666,10.8)
2016-03-28 10:32:17: ACTION[ServerThread]: Moving TEST to static_spawnpoint at (0,8.5,12)
2016-03-28 10:32:17: ACTION[ServerThread]: TEST respawns at (-198,18,301)


Ich freue mich sehr wenn mir jemand helfen kann.
Last edited by Arcelmi on Mon Apr 04, 2016 17:37, edited 1 time in total.
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Arcelmi
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Posts: 47
Joined: Mon Dec 28, 2015 16:24
GitHub: Arcelmi
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Re: Frage bzw. Problem zum static_spawnpoint

by Arcelmi » Mon Apr 04, 2016 16:07

Problem gelöst! Ich habe vergessen in dem Mod valleys_mapgen respawn zu deaktivieren
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