Extreme Survival Minetest server

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TenPlus1
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Re: Extreme Survival Minetest server

by TenPlus1 » Sun Apr 03, 2016 18:55

Try disabling the mod: drippingwater to see if that helps with speeds.
 

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Re: Extreme Survival Minetest server

by Fixerol » Sun Apr 03, 2016 22:16

OOOh, I think we actually found and reproduced die on login bug, hope it will be fixed.
 

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Re: Extreme Survival Minetest server

by maikerumine » Mon Apr 04, 2016 00:05

TenPlus1 wrote:Try disabling the mod: drippingwater to see if that helps with speeds.

I removed it a few weeks ago, still death on login if slow connection

I want to rollbackto an earlier build but the new damn doors might five problems even with alias.

I use sfan builds for server.
 

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Re: Extreme Survival Minetest server

by Fixerol » Mon Apr 04, 2016 00:25

Looks like "die on login" bug was introduced in Sep 26, 2015. AAAnd it is fixed.
Last edited by Fixerol on Wed Apr 06, 2016 20:45, edited 1 time in total.
 

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Re: Extreme Survival Minetest server

by maikerumine » Wed Apr 06, 2016 13:35

UPDATED!

using minetest-0.4.13-15e1dcc-win64.7z Latest from sfan.
updated rnd's machines
updated doors
updated biomes
updated crafts
updated mobs a bit too.

enjoy!
 

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Re: Extreme Survival Minetest server

by BlueFireIceUn » Thu Apr 07, 2016 14:02

Hey maike, those biomes looks so nice but they are useless for farms. Maybe change ES jungle grass code to be able to hurt all mobs. About blue grasses, they can do effect of mese lamp, they can make grow underground plants in a zone radius (mese lamp-2) or radius 3. I don't understand why you added those walls? What do they add? Only walls of liquid could be nice but other like diamond blocks? Maybe add possiblity to craft colored clay like those biomes with clay and around theur 8 dyes, it will make one colored clay.
Blue who loves you all but mostly someone :)
 

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Re: Extreme Survival Minetest server

by Fixerol » Thu Apr 07, 2016 21:33

Oh, since you made papyrus nonpassable, please replace them on all your underwater tunnels/places were you use them as doors.
 

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Re: Extreme Survival Minetest server

by maikerumine » Fri Apr 08, 2016 10:59

Okay- I reverted back to 32 bit server for stability. It works now, for some reason 64 bit would crash with OOM all the time.

Clay is craftabke and colourable, always was with cblocks.

Papyrus will tunnel fix may switch back for this reason and curtains.

Paths and mines readded

Nee biomes have fun shrubbery for deco as well as many abandoned buildings.
 

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Re: Extreme Survival Minetest server

by Fixerol » Fri Apr 08, 2016 17:39

o_0 Ughhhhh, 32bit means process can use <2GB of RAM, so it is possible to catch OOM (out of memory error on OS level) with lots of activity on server.
If you have LUA OOM on 64 bit, it is some of your mods that eat a lot of ram for some reason (lua can use <1Gb of RAM), you need to fix it, something its a lot of Lua ram :).
 

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Re: Extreme Survival Minetest server

by maikerumine » Fri Apr 08, 2016 18:25

Fixerol wrote:o_0 Ughhhhh, 32bit means process can use <2GB of RAM, so it is possible to catch OOM (out of memory error on OS level) with lots of activity on server.
If you have LUA OOM on 64 bit, it is some of your mods that eat a lot of ram for some reason (lua can use <1Gb of RAM), you need to fix it, something its a lot of Lua ram :).


Which is funny, even with a full server I barely push 800 Megs memory total. The 64 bit is rubbish as in relation to mapgen, despite emerge threads, which do not work very well.

Silly me, this same thing happened many months ago, then I switched to 32bit and the server ran great.
 

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Re: Extreme Survival Minetest server

by BBmine » Sun Apr 10, 2016 01:27

Yay! I made my first medium bag!

Pro Tip: If you want leather, stay outdoors at night and whack bats as they collect on your head.

WARNING: You must have strong armor to do this.
God's not dead!
I actually did mine walls before I started playing this game....
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Re: Extreme Survival Minetest server

by BBmine » Sun Apr 10, 2016 01:49

I found my first purpellium!

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God's not dead!
I actually did mine walls before I started playing this game....
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Re: Extreme Survival Minetest server

by programmingchicken » Sun Apr 10, 2016 14:16

very purple...
ADMIN can you put green bean seeds in your seedshop?
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Re: Extreme Survival Minetest server

by maikerumine » Sun Apr 10, 2016 16:25

programmingchicken wrote:very purple...
ADMIN can you put green bean seeds in your seedshop?

Already in shop, far left of all the seeds :)
 

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Re: Extreme Survival Minetest server

by maikerumine » Sun Apr 10, 2016 22:13

I QUIT!

Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
2016-04-10 18:08:26: ACTION[Server]: Zorg joins game. List of players: rnd gcbfv silvery_magnus Fixer Zorg
2016-04-10 18:08:26: ACTION[Server]: Fixer places node default:stonebrick at (78,-1077,-14)
2016-04-10 18:08:27: ACTION[Server]: Zorg damaged by 94 hp at (0,-0.5,0)
2016-04-10 18:08:27: WARNING[Server]: Undeclared global variable "hitter_name" accessed at D:\ESM\bin\..\games\extreme_survival\mods\bones\init.lua:231
2016-04-10 18:08:28: ACTION[Server]: Fixer places node default:stonebrick at (78,-1077,-15)
2016-04-10 18:08:29: ACTION[Server]: Fixer places node default:stonebrick at (78,-1077,-16)
2016-04-10 18:08:32: ACTION[Server]: Moving Zorg to static spawnpoint at (0,10006,0)
2016-04-10 18:08:32: ACTION[Server]: Zorg respawns at (0,10006,0)


0.8 server lag
Zorg joins
DIES FOR NO REASON
BONES DISSAPPEAR -notice hitter name Sounds like ESM server is CRAP.

I am so sick of this
 

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Re: Extreme Survival Minetest server

by Fixerol » Sun Apr 10, 2016 22:26

I've asked the dev, and "DIE ON LOGIN" problem is actually client-side, lol *facedesks*.

That means that Zorg and anybody should update to _newest_ client (like this month), or use build older than Sep 26 2015 iirc.
 

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Re: Extreme Survival Minetest server

by maikerumine » Mon Apr 11, 2016 21:33

Tonight is going to be AMASING!
 

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Re: Extreme Survival Minetest server

by maikerumine » Tue Apr 12, 2016 14:21

UPDATE!
https://forum.minetest.net/viewtopic.php?f=15&t=13573&start=25#p213976
There is a new spawn to have a staging area before entering the world.
This is to keep traffic down in congested areas,
lessening lag and hopefully new players can not lag out while current spawn is so dense!
After all, it is a huge city!

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Re: Extreme Survival Minetest server

by DuDraig » Thu Apr 14, 2016 12:14

So, here I am running a fork of your game that does not include your world data. I do the /spawn command and I find myself floating in outer space between the earth and the moon.

Aaack!! Don't do that to a guy. I almost had a coronary. I spent the next five minutes looking for Sandra Bullock. <grin> Didn't find her. <grumph>

Back in your world: Nice spaceship, curious docking. You're gonna replace that divot, right?
 

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Re: Extreme Survival Minetest server

by maikerumine » Thu Apr 14, 2016 14:18

DuDraig wrote:So, here I am running a fork of your game that does not include your world data. I do the /spawn command and I find myself floating in outer space between the earth and the moon.

Aaack!! Don't do that to a guy. I almost had a coronary. I spent the next five minutes looking for Sandra Bullock. <grin> Didn't find her. <grumph>

Back in your world: Nice spaceship, curious docking. You're gonna replace that divot, right?


Oppsie!

You can edit spawn in the spawn.lua
I was supposed to set to off on the git build.

Thanks for finding this.
 

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Re: Extreme Survival Minetest server

by wilkgr76 » Wed Apr 27, 2016 01:42

An error occured:
Connection timed out
I do not care.
 

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Re: Extreme Survival Minetest server

by programmingchicken » Thu Apr 28, 2016 10:35

wilkgr76 wrote:
An error occured:
Connection timed out

If you don't know this means that either the server crashed or your internet is bad, you aren't wilkgr.
I'm bold. I'm sarcastic. I'm PChicken.
 

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Re: Extreme Survival Minetest server

by wilkgr76 » Fri Apr 29, 2016 02:43

programmingchicken wrote:
wilkgr76 wrote:
An error occured:
Connection timed out

If you don't know this means that either the server crashed or your internet is bad, you aren't wilkgr.

Yes, I am wilkgr ☺

I'll just try again...
I do not care.
 

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Re: Extreme Survival Minetest server

by maikerumine » Fri Apr 29, 2016 06:00

 

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Re: Extreme Survival Minetest server

by wilkgr76 » Fri Apr 29, 2016 06:11


Ohhhhhh
I do not care.
 

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Re: Extreme Survival Minetest server

by Krock » Sun May 01, 2016 07:45

The "NO RULES" server on port 30003 has the problem that food like "Cooked Chicken" fills the health bar instead of the hunger bar. So after ~30 minutes you will starve, even if you got food. There are also too many aggressive mobs - building something is impossible.
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Re: Extreme Survival Minetest server

by maikerumine » Mon May 02, 2016 23:00

Krock wrote:The "NO RULES" server on port 30003 has the problem that food like "Cooked Chicken" fills the health bar instead of the hunger bar. So after ~30 minutes you will starve, even if you got food. There are also too many aggressive mobs - building something is impossible.

Fixed, and made mobs a bit less in spawning. Tweaked the hp as well.
 

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Re: Extreme Survival Minetest server

by Mastir » Wed May 04, 2016 02:34

I've found a huge lake spawned in the sky. 1200, 50, -600. also found few smaller lakes fly in caves, is it world generation bug?
 

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Re: Extreme Survival Minetest server

by maikerumine » Wed May 04, 2016 03:10

Mastir wrote:I've found a huge lake spawned in the sky. 1200, 50, -600. also found few smaller lakes fly in caves, is it world generation bug?

Yes sir.
The big one is mapgen bug. I tried erasing it before but came back after map shrink.
Caves have hanging water and lava.
 

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Re: Extreme Survival Minetest server

by Fixerol » Wed May 04, 2016 14:00

Can't reproduce it on default minetest game with same seed and mapgen, must be server specific bug.
 

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