[Mod] Another Charcoal Mod [another_charcoal]

User avatar
cx384
Member
 
Posts: 249
Joined: Wed Apr 23, 2014 09:38
GitHub: cx384
IRC: cx384

[Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Sat Nov 07, 2015 17:53

Depends: default
License: WTFPL (for everything (code textures and sounds)) (except the stuff taken from default)
Download: zip, tar.gz
github: another_charcoal


Image

This is a realistic charcoal mod.
Tutorial:
1.Craft a steel splitting axe and dig a tree to get split wood.
2.Craft a wood pile and place it in the world near air.
3.Wait until the wood is dry and then dig it.
4.Place the air-dry wood pile in a airtight hole and place a torch near it.
5.Wait until the wood is scorched.
6.Dig it.
(8.Craft a ash block and place the block near water to get dirt)

1 tree → 3 split wood → 3/9 wood pile → 3/9 air-dry wood pile → 3/9 scorched wood pile → 2 charcoal lump + 1ash → 2/9 charcoal block + 1/9 ash block
Fuel (items) : 10 → 3* (3+1/3) → 3/9* 30 → 3/9* 45 → ---- →2* 11 → 2/9* 99
Can your read this?
 

User avatar
maikerumine
Member
 
Posts: 946
Joined: Mon Aug 04, 2014 14:27
GitHub: maikerumine
In-game: maikerumine

Re: [Mod] Another Charcoal Mod [another_charcoal]

by maikerumine » Sat Nov 07, 2015 22:52

Perfect timing! I will add this to ESM
 

User avatar
qwertymine3
Member
 
Posts: 194
Joined: Wed Jun 03, 2015 14:33
GitHub: Qwertymine
In-game: qwertymine3

Re: [Mod] Another Charcoal Mod [another_charcoal]

by qwertymine3 » Sat Nov 07, 2015 23:57

I'll probably edit the mod to remove the first three steps (for my own use - I'm lazy), otherwise though I like this mod.
I can already think of some interesting ways of charcoal with this. :)
Avatar by :devnko-ennekappao:
 

Sokomine
Member
 
Posts: 2980
Joined: Sun Sep 09, 2012 17:31

Re: [Mod] Another Charcoal Mod [another_charcoal]

by Sokomine » Thu Nov 19, 2015 20:48

The wood pile looks nice. I first thought it was a purely decorative mod. Anyway - it's a nice way of creating charachoal.
A list of my mods can be found here.
 

User avatar
cx384
Member
 
Posts: 249
Joined: Wed Apr 23, 2014 09:38
GitHub: cx384
IRC: cx384

Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Sat Nov 21, 2015 16:33

Sokomine wrote:The wood pile looks nice. ...

Thank you.
Can your read this?
 

User avatar
Nathan.S
Member
 
Posts: 679
Joined: Wed Sep 24, 2014 17:47
GitHub: NathanSalapat
IRC: NathanS21
In-game: NathanS21

Re: [Mod] Another Charcoal Mod [another_charcoal]

by Nathan.S » Wed Dec 16, 2015 17:02

The axe yields wood when you chop non wood items.
I record Minetest videos, Mod reviews, Modding tutorials, and Lets plays.
Check out my website.
 

User avatar
cx384
Member
 
Posts: 249
Joined: Wed Apr 23, 2014 09:38
GitHub: cx384
IRC: cx384

Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Wed Dec 16, 2015 19:02

Nathan.S wrote:The axe yields wood when you chop non wood items.

sorry because that
now it works only with group tree
Can your read this?
 

Gerald
Member
 
Posts: 47
Joined: Sun Dec 28, 2014 10:35
In-game: gerald7

Re: [Mod] Another Charcoal Mod [another_charcoal]

by Gerald » Tue Apr 12, 2016 18:30

At first, i want to say, that i like this mod very much. It's realistic, pretty and different.

I noticed it is possible to burn multiple piles at once, what makes sense. I think there could be an advantage of bigger scale, e.g. the pile near the torch could always become ash (being the fuel of the process).

The behavior in creative mode is unexpected. If you split a tree, one tree is removed from the inventory.
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [Mod] Another Charcoal Mod [another_charcoal]

by azekill_DIABLO » Wed Apr 13, 2016 13:04

Nice mod!! love the textures!
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
cx384
Member
 
Posts: 249
Joined: Wed Apr 23, 2014 09:38
GitHub: cx384
IRC: cx384

Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Tue Aug 16, 2016 10:25

Update by gejan:

- add smoke particle, even burning time
https://github.com/cx384/another_charco ... 459343b642

- burning abm replaced by nodetimer
https://github.com/cx384/another_charco ... 0cdc39e7f4
Can your read this?
 

User avatar
cx384
Member
 
Posts: 249
Joined: Wed Apr 23, 2014 09:38
GitHub: cx384
IRC: cx384

Re: [Mod] Another Charcoal Mod [another_charcoal]

by cx384 » Wed Oct 05, 2016 19:05

Can your read this?
 


Return to WIP Mods

Who is online

Users browsing this forum: No registered users and 10 guests

cron