I want to make better animation for mobs, for example turning the head independently from the body and make rotation smoother.
Currently mobs are static. They can move arms, legs or heads only on predefined animations by Blender. I want to be able for example to rotate a head from the script.
And I want to make animations smoother. Currently a mob did not rotate, he is just set to the new direction.
Is this possible with the current engine? And how does it work? If not, what has to be changed?