mystik wrote:Whoa. I though my corn farm on the old server was big.
I have much to learn ....
minetestjosh wrote:mystik wrote:Whoa. I though my corn farm on the old server was big.
I have much to learn ....
BTW, this is in bronze tp, follow the road away from the beach (over by derpypony's house) and keep going and you'll see a sign between two redwoods. Would be neat to have it on the overworld map like my ice tower in magicville. :D
Glorfindel wrote:Could you remove the save that has that area, and then update the map again without visiting it?
that way the cutoff could be high enough to see the really tall mountains. not to mention builds ;)
mystik wrote:I made a big update to the Bronze TP area -- and even went up to your farm. But, it's above the height cut-off limit, so only your stairs are showing on the map :( I have to cut off the height, otherwise folks building huge sky bases obstruct parts of the on-ground map (Neon has a big structure obstructing spawn, that forced me to adjust-down the height limit).
mystik wrote:I have a mechanism to 'mask' areas away from the map render, but it only works on x/z coordinates.
Kilarin wrote:mystik wrote:I have a mechanism to 'mask' areas away from the map render, but it only works on x/z coordinates.
Need to make a new advanced mapper that can work on 3d slices of the world, like an MRI or cat scan, so we can change the z coord and see the space station or down into underground bases... :)
Bobr wrote:I think I can explain alot of the other servers I play on are having the same problem we think it's the coding of minutest if I am correct I think that one of the owners of the servers have got in contact with the minetest Dev and a patch will be coming out soon correct me if I'm rong
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