The Voxel Box - Closed

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Nidefawl
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The Voxel Box - Closed

by Nidefawl » Sat May 28, 2016 02:04

Hello, today I am introducing a fork of Minetest! features and info listed below

Closing down, will be made a subgame
_______________
New Features:
Craftguides
Armor (May be replaced soon)
Hunger (May be removed if it gets negative feedback)
Fishing
A lot more blocks
__________________
Dev Roadmap:
Charector Creation
Villages
Better Dungeons
More foods
Improved fishing
__________________

More features coming soon!

NOTE: Mac OSX and Linux support coming soon!
Last edited by Nidefawl on Mon May 30, 2016 20:28, edited 8 times in total.
 

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Krock
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Re: The Voxel Box - A fork of Minetest

by Krock » Sat May 28, 2016 06:49

Oh cool. Finally there's the long-awaited 12th (official) fork of Minetest!
Could you please add a list of what's better in this fork than in the regular Minetest game?
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Re: The Voxel Box - A fork of Minetest

by Nidefawl » Sat May 28, 2016 13:21

Krock wrote:Oh cool. Finally there's the long-awaited 12th (official) fork of Minetest!
Could you please add a list of what's better in this fork than in the regular Minetest game?

Added a list of features!
 

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Re: The Voxel Box - A fork of Minetest

by TumeniNodes » Sat May 28, 2016 17:42

Krock wrote:Oh cool. Finally there's the long-awaited 12th (official) fork of Minetest!
Could you please add a list of what's better in this fork than in the regular Minetest game?


I think what Krock means is, would this be better as a subgame, rather than called a "fork"?
If your game adds mods to be different, then those mods could be released as mods, and the game itself as a subgame.
An actual "fork" would show some unique features to the core / engine itself..., something not yet achieved in Minetest, which could also be sent upstream and shared.
Just a thought.
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Re: The Voxel Box - A fork of Minetest

by TumeniNodes » Sat May 28, 2016 17:54

Would be nice to see cross platform eventually as well
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sofar
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Re: The Voxel Box - A fork of Minetest

by sofar » Sat May 28, 2016 22:29

Nidefawl wrote:Hello, today I am introducing a fork of Minetest! features and info listed below!

Download: http://www.mediafire.com/download/zzqpt ... v1.0.0.zip
Official Website: http://voxelstudios.blogspot.com/
NOTE: Will be made a subgame soon


I downloaded this zip file and it contains Software that is licensed under the GPL license.

According to the license, you are required to provide me with all the source code of all the components of the software that are covered by the GPL software.

I can see that the ZIP file contains a file called "The Voxel Box.exe", and this is a modified version of the program "Minetest".

I could *not* find the *sources* for "The Voxel Box.exe" on your download website. This is a violation of the GPL license that Minetest is distributed under. You can not distribute minetest binaries without also *yourself* distribute the source code. You must also provide the source code used, yourself, on your own website to comply, or otherwise provide another way for anyone who downloaded the software to get a copy of the source code.
 

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Re: The Voxel Box - A fork of Minetest

by Nidefawl » Sun May 29, 2016 02:10

sofar wrote:
Nidefawl wrote:Hello, today I am introducing a fork of Minetest! features and info listed below!

Download: http://www.mediafire.com/download/zzqpt ... v1.0.0.zip
Official Website: http://voxelstudios.blogspot.com/
NOTE: Will be made a subgame soon


I downloaded this zip file and it contains Software that is licensed under the GPL license.

According to the license, you are required to provide me with all the source code of all the components of the software that are covered by the GPL software.

I can see that the ZIP file contains a file called "The Voxel Box.exe", and this is a modified version of the program "Minetest".

I could *not* find the *sources* for "The Voxel Box.exe" on your download website. This is a violation of the GPL license that Minetest is distributed under. You can not distribute minetest binaries without also *yourself* distribute the source code. You must also provide the source code used, yourself, on your own website to comply, or otherwise provide another way for anyone who downloaded the software to get a copy of the source code.

I am working on uploading everything to GitHub.
 

sofar
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Re: The Voxel Box - A fork of Minetest

by sofar » Sun May 29, 2016 05:41

You should also, at a minimum, provide the following:

- a list of mods that you packaged, and their licenses
- licenses for all the components used
 

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Re: The Voxel Box - A fork of Minetest

by Nidefawl » Sun May 29, 2016 14:11

sofar wrote:You should also, at a minimum, provide the following:

- a list of mods that you packaged, and their licenses
- licenses for all the components used

I couldn't get GitHub or GitLab to work. GitLab wouldn't accept my SSH keys, and GitHub will only take 100 files at a time. So I will work on GitHub later, but for now I am doing what Gibucsoft did and uploading everything into a zip labeled "The Voxel Box SRC"
 

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Re: The Voxel Box

by azekill_DIABLO » Sun May 29, 2016 15:26

just to say i posted something called VoxBox before you, and there may be confusion...
Maybe add one word to the title or something to make the names less close please.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
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Re: The Voxel Box

by Nidefawl » Sun May 29, 2016 16:44

azekill_DIABLO wrote:just to say i posted something called VoxBox before you, and there may be confusion...
Maybe add one word to the title or something to make the names less close please.

Sorry about that, I didn't realize it. Can you help me think of a new name?
 

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Re: The Voxel Box

by azekill_DIABLO » Sun May 29, 2016 16:54

ok i'm searching a new name....
VolumicPixelBox!
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: The Voxel Box

by Nidefawl » Sun May 29, 2016 17:33

Okay, I will edit the title when I get home.
 

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Re: The Voxel Box - A fork of Minetest

by azekill_DIABLO » Mon May 30, 2016 14:59

Krock wrote:Oh cool. Finally there's the long-awaited 12th (official) fork of Minetest!
Could you please add a list of what's better in this fork than in the regular Minetest game?


oh didn't noticed this....i don't want my fork to be the 13th fork!
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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Re: The Voxel Box - Fork

by Nidefawl » Mon May 30, 2016 15:22

Lol
 


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