Devour mod

scottwolff
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Posts: 10
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Devour mod

by scottwolff » Tue Jun 14, 2016 05:31

Update: I will not be continuing this mod.
Last edited by scottwolff on Wed Jun 29, 2016 01:38, edited 1 time in total.
 

Byakuren
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GitHub: raymoo
IRC: Hijiri

Re: Devour mod

by Byakuren » Tue Jun 14, 2016 08:07

if you bash this you risk exposing the children on minetest to it.
Every time a mod API is left undocumented, a koala dies.
 

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azekill_DIABLO
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Re: Devour mod

by azekill_DIABLO » Tue Jun 14, 2016 10:56

devouring enemies?with an animation?
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

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duane
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Re: Devour mod

by duane » Tue Jun 14, 2016 16:06

Byakuren wrote:if you bash this you risk exposing the children on minetest to it.


Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
$ bash scottwolff
bash: scottwolff: No such file or directory
 


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