SAMIAMNOT wrote:Mod wont work, I even got the plants lib. It says theres an error with the Lua file.
SAMIAMNOT wrote:Okay, here is my error:
14:43:40: ERROR[main]: ========== ERROR FROM LUA ===========
14:43:40: ERROR[main]: Failed to load and run script from
14:43:40: ERROR[main]: E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: attempt to concatenate a nil value
14:43:40: ERROR[main]: stack traceback:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: in main chunk
14:43:40: ERROR[main]: ======= END OF ERROR FROM LUA ========
14:43:40: ERROR[main]: Server: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
14:43:40: ERROR[main]: ModError: ModError: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
Is it something I did?
Esteban wrote:SAMIAMNOT wrote:Okay, here is my error:
14:43:40: ERROR[main]: ========== ERROR FROM LUA ===========
14:43:40: ERROR[main]: Failed to load and run script from
14:43:40: ERROR[main]: E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: attempt to concatenate a nil value
14:43:40: ERROR[main]: stack traceback:
14:43:40: ERROR[main]: ...st-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua:6: in main chunk
14:43:40: ERROR[main]: ======= END OF ERROR FROM LUA ========
14:43:40: ERROR[main]: Server: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
14:43:40: ERROR[main]: ModError: ModError: Failed to load and run E:\Minecraft and da like\minetest-0.4.10-win32\bin\..\mods\peaceful_npc_master\init.lua
Is it something I did?
Rename the mod folder to "peaceful_npc"
SAMIAMNOT wrote:Esteban wrote:SAMIAMNOT wrote:
-snip-
Is it something I did?
Rename the mod folder to "peaceful_npc"
Okay... I don't get the error but I can't find the mods in Creative mode.
Gambit wrote:Here's my finished village for one region. It's fairly complete with Houses, Barn, Church, Graveyard, Blacksmith, Inn, Clinic, Watch Tower, and Trading Post. It's fully playable for everyone to tryout.
http://ubuntuone.com/1f3xLL3ODLAdCdeVqDBq64
cesarpachon wrote:hi! really nice mod! I would like to try to make NPC's to manage state, you know, talk to the user when clicked instead of the default behaviour of receiving damage. Wonder if there are some guidelines around that, perhaps a forked version of this mod?
jojoa1997 wrote:This mod adds npcs.From left to right. default, fast, dwarf
To get privs in singleplayer you have to type "/grant singleplayer peacefulnpc" without the quotes.
License: WTFPL
Mod dependencies: default, biome_lib
Github
Download
Change Log
Todo
Contributors:
sapier (he helped me with the base code)
VanessaE (she helped me with the dropping mese_crystals)
jordan4ipbanez (he made the base code)
kaeza (He helped debug the spawn command)
If i did not say your name please tell me and I will add you.
ParaklataChotou wrote:Why my NPC s are invisible. What do I need to do for fix the bug? I would thank your answer n_n.
character.x
character.b3d
Sokomine wrote:ParaklataChotou wrote:Why my NPC s are invisible. What do I need to do for fix the bug? I would thank your answer n_n.
The character model - that which defines how the player char (and these mobs here as well) look like - has been changed. Just search for all occourances ofYour phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.in the mod's folder and replace them with
- Code: Select all
character.x
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.and you'll be able to see them again.
- Code: Select all
character.b3d
Beware: The mobs will still rush on you at night time :-) They won't harm you, but...they can get pretty close and hop on your head :-)
ParaklataChotou wrote:It's working now!!! Thank you so much :). Can I upload the paceful_npc with this fix?
babe223 wrote:o'que you want to add, in mod?
christoferlevich wrote:I love this mod, but I would like the NPC characters to speak to players when punched - is this possible?
christoferlevich wrote:I love this mod, but I would like the NPC characters to speak to players when punched - is this possible?
ph8jPf9M wrote:christoferlevich wrote:I love this mod, but I would like the NPC characters to speak to players when punched - is this possible?
advanced npc is trying to achieve that but instead of punching you will need rightclick you will also need mobs redo https://github.com/hkzorman/advanced_npc
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