Jordach wrote:YOU MUST BE USING THE TEXTURE ATLAS:
Pop this into the .conf
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
This will make your icons return.
No, I have texture atlas disabled, see below, and it still looks like this:
![Image](http://img825.imageshack.us/img825/1222/iconserror.png)
Items should be:
Mese Pickaxe, Wooden Fence,
Cobble, Sign,
Stone,
Dirt, Wooden Door, Torch
Dirt, Steel Axe,
Tree,
Chest,
Cobble, Ladder, Sapling,
LeavesCobble,
Wood, Torch,
Gravel, Sapling,
Water Bucket, Lump of coal and Lump of iron
Wrong icons are
bold.
my minetest.conf:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
address =
creative_mode = 0
enable_3d_clouds = 1
enable_damage = 1
fast_move = true
free_move = true
name = lordawe
new_style_leaves = 1
opaque_water = 0
port = 30000
selected_mainmenu_tab = 2
selected_world_path = H:\minetest-0.4.dev-20120326-18d8e3a-win32\bin\..\worlds\divocina
smooth_lighting = 1
video_driver = opengl
wanted_fps = 60
fps_max = 100
view_bobbing_amount = 1.0
enable_texture_atlas = false
# Sound settings
enable_sound = true
sound_volume = 0.7viewing_range_nodes_min = 85
max_simultaneous_block_sends_server_total = 1
max_block_send_distance = 10
max_block_generate_distance = 10
time_send_interval = 3500
debug window content:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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Irrlicht Engine version 1.7.2
Microsoft Windows XP Professional Service Pack 3 (Build 2600)
Using renderer: OpenGL 1.4.0
Intel 945GM: Intel
OpenGL driver version is 1.2 or better.
GLSL not available.
Resizing window (800 600)
Loaded texture: H:/minetest-0.4.dev-20120326-18d8e3a-win32/textures/base/pack/me
nubg.png
Loaded texture: H:/minetest-0.4.dev-20120326-18d8e3a-win32/textures/base/pack/me
nulogo.png
10:00:25: ACTION[main]: .__ __ __
10:00:25: ACTION[main]: _____ |__| ____ _____/ |_ ____ _______/ |_
10:00:25: ACTION[main]: / \| |/ \_/ __ \ __\/ __ \ / ___/\ __\
10:00:25: ACTION[main]: | Y Y \ | | \ ___/| | \ ___/ \___ \ | |
10:00:25: ACTION[main]: |__|_| /__|___| /\___ >__| \___ >____ > |__|
10:00:25: ACTION[main]: \/ \/ \/ \/ \/
10:00:25: ACTION[main]: World at [H:\minetest-0.4.dev-20120326-18d8e3a-win32\bin
\..\worlds\divocina]
10:00:25: ACTION[main]: Server for gameid="minetest" listening on port 30000.
10:00:25: ACTION[ServerThread]: lordawe joins game. List of players: lordawe
Loaded texture: H:/minetest-0.4.dev-20120326-18d8e3a-win32/textures/base/pack/su
nrisebg.png
Font size: 8 15
HW:
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
- Code: Select all
Intel(R) Graphics Media Accelerator Driver for Mobile Report
Report Date: 06/15/2012
Report Time[hr:mm:ss]: 09:46:01
Driver Version: 6.14.10.4926
Operating System: Windows XP* Professional, Service Pack 3 (5.1.2600)
Default Language: Czech
DirectX* Version: 9.0
Physical Memory: 2038 MB
Minimum Graphics Memory: 8 MB
Maximum Graphics Memory: 128 MB
Graphics Memory in Use: 18 MB
Processor: x86 family 6 Model 14 Stepping 12
Processor Speed: 1862 MHZ
Vendor ID: 8086
Device ID: 27A2
Device Revision: 03
* Accelerator Information *
Accelerator in Use: Mobile Intel(R) 945 Express Chipset Family
Video BIOS: 1284
Current Graphics Mode: 1280 x 800 True Color (60 Hz)