Is there simply not a way to add a trigger to a craftitem for right click unless it's aiming at a block?
Suppose I want to make a multi-function item where each function is bound to a mouse button, is there not a way to do this?
			
		on_secondary_use = func(itemstack, user, pointed_thing),
        --[[
        ^ Same as on_place but called when pointing at nothing.
        ^ pointed_thing : always { type = "nothing" }
        ]]
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