[Mod] Farming Plus [farming_plus]

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Inocudom
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Re: [Mod] Farming Plus [farming_plus]

by Inocudom » Fri Sep 12, 2014 16:43

This mod should consider having compatibility with the following mod:
https://forum.minetest.net/viewtopic.php?f=11&t=9019
 

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Misty
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Re: [Mod] Farming Plus [farming_plus]

by Misty » Sat Sep 13, 2014 02:04

BlockMen,
thank you for making and posting your fix
 

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Re: [Mod] Farming Plus [farming_plus]

by Inocudom » Tue Sep 23, 2014 14:34

https://forum.minetest.net/viewtopic.php?f=9&t=10187
Give this new farming mod a look sometime.
 

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Re: [Mod] Farming Plus [farming_plus]

by VanessaE » Wed Oct 01, 2014 19:47

I've committed BlockMen's fixes to the main farming_plus repo.
 

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Re: [Mod] Farming Plus [farming_plus]

by Rochambeau » Sun Feb 08, 2015 20:02

For my taste there are too many plants spawning. I like to keep them rare.
How can I reduce spawning by let's say factor 10?
 

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Re: [Mod] Farming Plus [farming_plus]

by judahman23 » Mon Jun 15, 2015 14:27

Hey, whenever i get one of your mods such as farming or carts(and some other mods by other people), Minetest displays an error if i try to activate them for one of my worlds.
here is the error,

ERROR: Failed to enable mod "PilzAdam-farming_plus-7e0d976" as it contains disallowed characters. Only characters [a-z0-9_] are allowed.

I would really like to use these mods and could use some help. I use Minetest 0.4.12
 

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Re: [Mod] Farming Plus [farming_plus]

by Minetestforfun » Mon Jun 15, 2015 15:02

Rochambeau wrote:For my taste there are too many plants spawning. I like to keep them rare.
How can I reduce spawning by let's say factor 10?


A ratio factor can be a good idea :)
 

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Re: [Mod] Farming Plus [farming_plus]

by VanessaE » Mon Jun 15, 2015 17:45

judahman23, rename the mod's folder to "farming_plus" without all the extraneous stuff.
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Re: [Mod] Farming Plus [farming_plus]

by AbbyKr » Wed Jul 27, 2016 18:20

I've been trying to use this mode but it doesn't work, it keeps saying "Error loading Farmingplus" and something about it only atmists characters from a to z and from 0 to 9, i already tried renaming it but it keeps without working OnO does anybody knows how i can fix this?
My minetest version is the latest
 

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Re: [Mod] Farming Plus [farming_plus]

by KCoombes » Wed Jul 27, 2016 20:49

AbbyKr wrote:I've been trying to use this mode but it doesn't work, it keeps saying "Error loading Farmingplus" and something about it only atmists characters from a to z and from 0 to 9, i already tried renaming it but it keeps without working OnO does anybody knows how i can fix this?
My minetest version is the latest


You'll need to post your debug file, as "atmists" isn't a word we normally see in the error messages.
 

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Re: [Mod] Farming Plus [farming_plus]

by Naj » Thu Jul 28, 2016 13:35

Silly question : have you renamed the mod directory to "farming_plus" ?
 

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Re: [Mod] Farming Plus [farming_plus]

by AbbyKr » Tue Aug 09, 2016 20:06

KCoombes wrote:
AbbyKr wrote:I've been trying to use this mode but it doesn't work, it keeps saying "Error loading Farmingplus" and something about it only atmists characters from a to z and from 0 to 9, i already tried renaming it but it keeps without working OnO does anybody knows how i can fix this?
My minetest version is the latest


You'll need to post your debug file, as "atmists" isn't a word we normally see in the error messages.

I meant admits, that was a typo...tho it was pretty obvious I think , and i don't have the mod anymore since i tried everything and it never woked, but the message just said that "Error loading farming_plus" and then i don't remeber the exact words but it said "only admits a to z and 0 to 9 characters"
 

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Re: [Mod] Farming Plus [farming_plus]

by AbbyKr » Tue Aug 09, 2016 20:07

Naj wrote:Silly question : have you renamed the mod directory to "farming_plus" ?

Is this for me? cuz if it is, in my comment it says i did, i tried to rename it several times and in different ways and none of them worked
 

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Re: [Mod] Farming Plus [farming_plus]

by TenPlus1 » Wed Aug 10, 2016 06:23

Try downloading the latest github release and installing again with the folder named 'farming_plus' (without quotes)...

https://github.com/PilzAdam/farming_plus

...failing that you could always use Farming Redo which is compatible with farming_plus worlds:

https://github.com/tenplus1/farming
 

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Re: [Mod] Farming Plus [farming_plus]

by AbbyKr » Tue Aug 23, 2016 23:38

TenPlus1 wrote:Try downloading the latest github release and installing again with the folder named 'farming_plus' (without quotes)...

https://github.com/PilzAdam/farming_plus

...failing that you could always use Farming Redo which is compatible with farming_plus worlds:

https://github.com/tenplus1/farming


Thank you i already did it and now it is working....so i'm thinking it maight have been a bug?
 

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Re: [Mod] Farming Plus [farming_plus]

by PlanetKiller » Mon Sep 19, 2016 23:27

If you are still trying to figure out how to get/make seeds for the plants; might I suggest crafting them? Plant/produce + dirt or stick to get seeds. Sticks would be better since they are renewable.
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Re: [Mod] Farming Plus [farming_plus]

by Trist » Mon Dec 19, 2016 20:46

Minetestforfun wrote:A ratio factor can be a good idea :)

How could this be done? Is this an option in the init.lua? I can't make it out, I want more stuff to grow and whatnot but having a full inventory of food 3 minutes into the game is too much
 

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