
A mod that adds several potions and magical scrolls.
To improve the fun of the mod, none of the potions are named very clearly, and the recipes won't be given directly.
Some recipes are in the readme file.
Each potion must be cooked in a magic cooking pot, which will fill glass bottles when right clicked.
The cooking pot is magical, so there's no need to light a fire under it, or provide it with fuel;)
The brewing stand must be right clicked with a mese crystal fragment, to make it ready, and then with a potion to start the brewing process. This will strengthen the potion
The potions can be placed like ordinary glass bottles. There is also a potion shelf, dried herbs, and jars of eyes and slime.
The effects of the potions are:
>healing the user
>killing the user
>harming the user
>fast movement
>slow movement
>blowing up the user
>fire breath
>refill breath
>making the player hungry
>making the player less hungry
>surrounding the player with black particles(darkness)
>anti gravity
>higher jumping
>faster swimming
>invisibility
>smoke screen(sort of)
>adding experience(with experience mod) or giving the player some useful items
>placing a melon(with farming_redo) or growing a jungletree
>night vision
>resist fire
There are also splash potions, crafted by adding a stick to a normal potion:
>fire bomb
>tnt
>speed
>jump
>slow
>antigrav
>healing
>damaging
>death
>smoke
>darkness
The scrolls effects are:
>spawning a dog
>lightning strike
>set time to day
>set time to night
>spawning a tree or transforming entities into trees
>icicles
>fireballs
>showing the recipes for potions
screenshot:

dependancies:
default
vessels
tnt
fire
playereffects
farming_redo?
lightning?
experience?
pmobs?
moreplants?
hud_hunger?
horror?
Latest version: https://github.com/D00Med/witchcraft/
First version attached.
Updates:
(8/01/17):
>updated recipe scroll to match new recipes
(12/11/16):
>added silver potion
>swapped gold and yellow potions
>changed the recipes
(1/9/16):
>added bottles and some ingredients
>the pentagram can be rightclicked to summon a monster/animal, if horror, mobs_monster or dmobs or pmobs or mobs_animal are present.
>the potions that use playereffects now display the effect and the time remaining.
(26/8/16)[v0.3]
>physics changing potions now use player effects
>added some decorative nodes(mortar and pestle, and a pentagram)
(17/8/16):
>added alternate potions for those that need other mods
>changed recipe for healing potions
>added splash potions(heal, death, murky, jump, light, speed, thick, shadow, and smoke)
(16/8/16):
>Fixed some potions returning buckets instead of bottles
>Changed the recipe for yellow potions
>Made blank scrolls easier to craft, and magic scrolls harder to craft
license:
code: LGPL 2.1+
textures: CC BY-SA 3.0
More details in the mod