Gameplay: efficent mining

hajo
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Posts: 262
Joined: Thu Oct 13, 2016 10:45

Gameplay: efficent mining

by hajo » Wed Oct 19, 2016 20:14

There are not many tips about the actual gameplay on the wiki or forum,
so how about efficent mining ?

E.g., digging stairs straight ahead to the depth where the minerals
start to appear, and there digging corridors separated by 2 blocks
will get 8 blocks explored for every 2 digs, like so:
...
...NXNNXN...
...X_XX_X...
...X_XX_X...
...NXNNXN...
...X_XX_X...
...X_XX_X...
...NXNNXN...
...
(_=block dug out, X=visible block, N=block not seen)

What pattern of digging do you use ?
Some of 'my' wiki-pages: Build-a-home - basic-robot - basic-machines - digtron
 

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qwertymine3
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GitHub: Qwertymine
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Re: Gameplay: efficent mining

by qwertymine3 » Wed Oct 19, 2016 23:33

Vertical 2 node shaft to go down (only 2 nodes dug for each node dropped) (great if you have changed ladders to be faster or have an elevator mod). Stand in the middle to avoid unexpected falls while digging.
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
NV__VN
NV__VN


I then just look for caves (as they are almost endless in mgv7 - no need to ever strip/branch mine)

+ When I do branch/strip mine
Avatar by :devnko-ennekappao:
 

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LazerRay
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Re: Gameplay: efficent mining

by LazerRay » Thu Oct 20, 2016 16:32

I just dig a two block wide diagonal shaft grabbing any ores I see along the way and exploring any caves I break into (I sometimes find huge cave systems with a lot of items), I only stop that shaft when it opens into the ceiling of a lava pit then I start a new one.
 

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firefox
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Re: Gameplay: efficent mining

by firefox » Sat Oct 22, 2016 19:57

i dig all ores i find, including the surroundingblocks.
usually the next ore deposit is right behind the next block.
if there is nothing, i dig into a random direction until i find something.
 


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