npx wrote:Andrey01 you have to put .x files not .blend files in the folder models of the mod!
You can directly export the .x with blender, during the exportation you have to tick:
-Mesh
-UV coordinates
-Skin Weights
-Armature Bones
-Animations
Naj wrote:But I think it could be even better to have only one out of an hundred rabits attacking you, and being very deadly (lots of damage and lots of HP).
Andrey01 wrote:npx wrote:The portals for the new world will spawn thanks to nssb function of spawning for the buildings.
For the 3.0 we have made only a new mob for the default biomes, the Felucco that will populate the savannah biome. On the contrary, in the new world there are 8 new mobs! Other mobs of the default biomes are wip but we aren't going to release them in this version.
And will be new biomes?How many will be you to add the mobs?100 new mobs?
npx wrote:There are more models than effective mobs! Some of them are still wip, a model need many things before becoming a real mob... Some of them have some problems, with the armor, or the exportation that I'm not able to fix, like the Aquatic Horror and the Sandonisc. Pupumolle is just a test for try the control of the armor with the code. I've made Horses, Unicorns and the dinos for other mods. Morwa Statue, Morzecca and Morbat are not strictly autonomous mobs, but are part of the 3.0, those in the folder "vecchi", that means "old" in italian, are mobs on which we won't work anymore. I will work on the new Blocos for the next release, but probably we will change many other things...
Dinosaurs were made for the mod Prehistoric Life.
The Chinese Dragon were pacific and flew over the skies!
bigfoot547 wrote:Hey! I have an idea! You should add a red panda mob. That would be AWESOME!
+ Example...
And maybe a bigfoot!
+ Example...
TailsTheFoxDoes MT wrote:bigfoot547 wrote:Hey! I have an idea! You should add a red panda mob. That would be AWESOME!
+ Example...
And maybe a bigfoot!
+ Example...
I'm gonna add one to mob_pack, it has a pretty detailed texture.
And maybe even a bigfoot! :)
Second, i think that this interferes with mob_pack, not saying anything bad but a dark blueish dimension was being added to mob_pack.
npx wrote:Wow! What an huge amount of ideas and suggestions... Thank you!Second, i think that this interferes with mob_pack, not saying anything bad but a dark blueish dimension was being added to mob_pack.
TailsTheFox, what do you mean?
TailsTheFoxDoes MT wrote:I used to like this but now i'm kinda not, first i can't use it in Mese Realms series because of Pumpboom having too high of a spawn chance. Second, i think that this interferes with mob_pack, not saying anything bad but a dark blueish dimension was being added to mob_pack.
taikedz wrote:TailsTheFoxDoes MT wrote:I used to like this but now i'm kinda not, first i can't use it in Mese Realms series because of Pumpboom having too high of a spawn chance. Second, i think that this interferes with mob_pack, not saying anything bad but a dark blueish dimension was being added to mob_pack.
@npx -- I agree with tailsthefox that with 3.0 this will become more of a subgame than a mobs mod....
I think of NSSM as a mod adding mobs, but if you start adding mapgen, then it starts to interfere... for example, if I want to also have Caverealms or Nether, the mapgen for each may clash horribly....
If you could branch off the portals and underworld to a Not So Simple Underworld (or.... Not So Simple Hellscape... :-P), and then configure the relevant NSSM mobs (`Mor*`) to only spawn in NSSU environments (and if NSSU is not loaded, those mobs will not spawn), that could be a solution....
NPX has added the dimension Morlendor, and hasn`t Hell.For this reason can`t be some clashes (i so think)
:-)
Andrey01 wrote:npx wrote:Wow! What an huge amount of ideas and suggestions... Thank you!Second, i think that this interferes with mob_pack, not saying anything bad but a dark blueish dimension was being added to mob_pack.
TailsTheFox, what do you mean?
Did you said about my ideas and suggestions?Couldn`t you, NPX, add them in is this mod from my list abow?
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