InfinityProject wrote:How far do the lasers go?
DI3HARD139 wrote:Wish this was compatible with 0.4.13. Would love to add this mod to my servers. The mod loads but theres no noticeable way to generate the lasers.
DI3HARD139 wrote:Wish this was compatible with 0.4.13. Would love to add this mod to my servers. The mod loads but there's no noticeable way to generate the lasers.
DS-minetest wrote:DI3HARD139 wrote:Wish this was compatible with 0.4.13. Would love to add this mod to my servers. The mod loads but there's no noticeable way to generate the lasers.
first power bobblock, then mese, it's compatible
terminate called after throwing an instance of 'ServerError'
what(): ...lds/FunServerKreativ/worldmods/function_delayer/init.lua:39: attempt to call field 'get_last_run_mod' (a nil value)
stack traceback:
...lds/FunServerKreativ/worldmods/function_delayer/init.lua:39: in function 'delay_function'
...inetest/worlds/FunServerKreativ/worldmods/laser/init.lua:246: in function 'laserstrahl'
...inetest/worlds/FunServerKreativ/worldmods/laser/init.lua:257: in function 'laserabm'
...inetest/worlds/FunServerKreativ/worldmods/laser/init.lua:351: in function 'action_on'
...iv/worldmods/minetest-mod-mesecons/mesecons/internal.lua:195: in function <...iv/worldmods/minetest-mod-mesecons/mesecons/internal.lua:188>
...worldmods/minetest-mod-mesecons/mesecons/actionqueue.lua:90: in function 'execute'
...worldmods/minetest-mod-mesecons/mesecons/actionqueue.lua:84: in function <...worldmods/minetest-mod-mesecons/mesecons/actionqueue.lua:61>






Arcelmi wrote:DS-minetest wrote:DI3HARD139 wrote:Wish this was compatible with 0.4.13. Would love to add this mod to my servers. The mod loads but there's no noticeable way to generate the lasers.
first power bobblock, then mese, it's compatible
When I run the laser the Server is shutting down:Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
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terminate called after throwing an instance of 'ServerError'
what(): ...lds/FunServerKreativ/worldmods/function_delayer/init.lua:39: attempt to call field 'get_last_run_mod' (a nil value)
stack traceback:
...lds/FunServerKreativ/worldmods/function_delayer/init.lua:39: in function 'delay_function'
...inetest/worlds/FunServerKreativ/worldmods/laser/init.lua:246: in function 'laserstrahl'
...inetest/worlds/FunServerKreativ/worldmods/laser/init.lua:257: in function 'laserabm'
...inetest/worlds/FunServerKreativ/worldmods/laser/init.lua:351: in function 'action_on'
...iv/worldmods/minetest-mod-mesecons/mesecons/internal.lua:195: in function <...iv/worldmods/minetest-mod-mesecons/mesecons/internal.lua:188>
...worldmods/minetest-mod-mesecons/mesecons/actionqueue.lua:90: in function 'execute'
...worldmods/minetest-mod-mesecons/mesecons/actionqueue.lua:84: in function <...worldmods/minetest-mod-mesecons/mesecons/actionqueue.lua:61>
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