[Mod] Antifire [antifire]

User avatar
everamzah
Member
 
Posts: 490
Joined: Thu Jan 29, 2015 00:47
GitHub: everamzah
IRC: everamzah
In-game: everamzah

[Mod] Antifire [antifire]

by everamzah » Sun Sep 04, 2016 13:50

Depends: Fire mod for the graphics
License: LGPL v2.1+
Description: Use antifire:antifire tool on a basic flame to set off a chain reaction of fire extinguishing.
Todo: Fix up antifire tool, and make a craft recipe. Also, evaluate massive lags if present (should be).

Download
Git repository: https://github.com/everamzah/antifire

+ Screenshots
Attachments
screenshot_20160904_095206.png
screenshot_20160904_095206.png (342.19 KiB) Viewed 1110 times
screenshot_20160904_095200.png
screenshot_20160904_095200.png (349.41 KiB) Viewed 1110 times
screenshot_20160904_095157.png
screenshot_20160904_095157.png (359.9 KiB) Viewed 1110 times
 

User avatar
ExeterDad
Member
 
Posts: 1121
Joined: Sun Jun 01, 2014 20:00
In-game: ExeterDad

Re: [Mod] Antifire [antifire]

by ExeterDad » Sun Sep 04, 2016 13:54

Whoa! I just have to play with this! Cool idea!
٩(̾●̮̮̃̾•̃̾)۶

Kibbie and I have a beautiful public server now! HOMETOWN
 

User avatar
azekill_DIABLO
Member
 
Posts: 3458
Joined: Wed Oct 29, 2014 20:05
GitHub: azekillDIABLO
In-game: azekill_DIABLO

Re: [Mod] Antifire [antifire]

by azekill_DIABLO » Sun Sep 04, 2016 15:03

What a great idea! +1
Your phone or window isn't wide enough to display the code box. If it's a phone, try rotating it to landscape mode.
Code: Select all
Hi, my username is azekill_DIABLO and i'm an exelent bug-maker(yeah...i know...i have a bad reputation)

azekill_DIABLO said: Mineyoshi+ABJ+Baggins= TOPIC HIJACKED.
My Mods and Stuff | Voxellar | VoxBox on GITHUB | M.I.L.A Monster engine
WEIRD MODDING CONTEST !!!
 

User avatar
Krock
Member
 
Posts: 3598
Joined: Thu Oct 03, 2013 07:48
GitHub: SmallJoker

Re: [Mod] Antifire [antifire]

by Krock » Sun Sep 04, 2016 15:25

In case you want to extinguish antifire: https://github.com/SmallJoker/antiantifire
Newest Win32 builds - Find a mod - All my mods
ALL YOUR DONATION ARE BELONG TO PARAMAT (Please support him and Minetest)
New DuckDuckGo !bang: !mtmod <keyword here>
 

User avatar
MineYoshi
Member
 
Posts: 4267
Joined: Wed Jul 08, 2015 13:20
GitHub: MineYosh
IRC: MineYoshi
In-game: Kirby_Retro

Re: [Mod] Antifire [antifire]

by MineYoshi » Sun Sep 04, 2016 16:44

+100!

Nice mod!
People talk about freedom of speech, so i'll say that God exists.
Open your eyes!! See The big unicorn conspiracy.!! :D The government has been lying to us about unicorns!!
"I've learned there are three things you don't discuss with people: religion, politics and the Great Pumpkin" - Linus Van Pelt
I'm the Officially 1st ABJist in the world ( ͡° ͜ʖ ͡°)
 

User avatar
D00Med
Member
 
Posts: 712
Joined: Sat Feb 07, 2015 22:49
GitHub: D00Med

Re: [Mod] Antifire [antifire]

by D00Med » Sun Sep 04, 2016 20:32

That's really useful, nice mod.
Look! I have a signature :]
My subgame: https://forum.minetest.net/viewtopic.php?f=15&t=14051#p207242
dmobs2 is coming...
 

bell07
Member
 
Posts: 140
Joined: Sun Sep 04, 2016 15:15
GitHub: bell07

Re: [Mod] Antifire [antifire]

by bell07 » Sun Nov 06, 2016 14:37

The mod is not on github anymore. Is the mod-home moved to an other place?
 

User avatar
DS-minetest
Member
 
Posts: 707
Joined: Thu Jun 19, 2014 19:49
GitHub: DS-Minetest
In-game: DS

Re: [Mod] Antifire [antifire]

by DS-minetest » Mon Nov 07, 2016 14:30

seems like everamzah's github account is deleted :O
Edit: i found this
Do not call me -minetest.
Call me DS or DS-minetest.
I am German, so you don't have to pm me English if you are also German.
The background is a lie.
 

Fixerol
Member
 
Posts: 633
Joined: Sun Jul 31, 2011 11:23
IRC: Fixer
In-game: Fixer

Re: [Mod] Antifire [antifire]

by Fixerol » Wed Nov 09, 2016 16:09

 


Return to WIP Mods

Who is online

Users browsing this forum: No registered users and 6 guests

cron