Hi,
has anyone ported mg v7 to lua yet?
paramat wrote:> I know, but I think it is pretty useless to write a c++ mapgen and than dump most of it and replace it with lua
? The biome API is accessed from Lua but is engine C++ code so is very fast.
Flying plants? What is the specific problem?
paramat wrote:> The current mapgen system is damage by design
In what way?
paramat wrote:You can use normal Lua instead of LuaJIT if you want to write complex Lua mapgens, i use normal Lua (i have to).
See my mods for good examples of Lua mapgen.
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