Anyone who is experienced with Lua, and is interested..., I am looking for someone who can write an API for the doors (so it is similar in operation to the current default doors)...
A quick note, the large double windows can also be used as doors. (just a little tip...)
As well as an API for the chest. My goal is to have it operate as they do currently, except the player opens the chest first, and then clicks inside it.
Could also use a little help with mapping the chest... I worked on it for a while but I am an extremely novice Blender user.
Hopefully I will be able to add some other cool animation to the opening process.
Please add comments, suggestions, etc.. Thanks
!!! All updates and contributors are added below this screenshot...
DOWNLOAD : https://github.com/TumeniNodes/c_doors/archive/master.zip
Source Code : https://github.com/TumeniNodes/c_doors
Updates:
* 01/14/17 Open chest model cleaned up and retextured by Nathan.S (thank you Nathan)
* 01/14/17 New glass nodes by Napiophelios (thank you Napiophelios)
* 01/17/17 Two [2] more updates by Napiophelios (thank you)
* 01/18/17 New doors and windows with new materials by Me (thank you Me) :D
* 01/19/17 UUUUGE Update by Napiophelios!!!, as follows:
condensed format (removes over 800 lines of code)
enforced naming convention (textures)
removed unused textures / remade some textures
alters groups of nodes
adds some place holder crafting recipes (thank you very much Napiophelios) PS, I'm currently making even more messes for you and Nathan and/or other contributors to clean up : D

