It's been bugging me for a little while, it's not that big of a deal. But I might just come out and say it.
Now I'm only talking about the ceiling and floor torches, not the wall. The torch sprites (I think) should face the camera at all times so they don't look flat when looking at them from the side.
Dropped items always face the camera. I don't see why the torches don't.
This is just a minor suggestion. If there's a clear reason why it doesn't, then I can understand.