Michael Eh? wrote:Having fun trying to get protection to work. Set positions but don't have access to area command? Markers set.
Also power to spawn batteries drained, can't refuel generator
linushsao wrote:tks,juli. i have read it&know the reason. already merge it & tweak for new hungry mod for real world's situation as before&newplayer's food to make them survive 3 ingame days.
will take effect when server reboot.
tm3 wrote:Hunger mod is ok now. But its losing food very fast even you are doing nothing and idling. I think it should be a little slower for doing nothing kind of player and just idling. Reason: it helps at quarry and other machine productions. :) I am not saying hunger should stop working when idle. But make it little slow as someone who is not doing any work/not even moving at all ingame will require less food/energy; then who is working hard like digging etc. :) No wonder "The rock" or "John Cena" can eat more and feel more hungry often than average guy :P ;)
juli wrote:i have an idea for two new commands:
/bugreport to send a bug/problem message to admin (then u can make that u can read this message in Office too maybe)
/report to send a /mail to all moderators (and admins?)
linushsao wrote:the second issue about player idle for some reasons.
but i think we could not extend the consumpation ratio because that reason,because mars-world try to simulation the real world.
maybe we could have a solution to satisfied both player-idle & satiation setting. we could make a function to let player "auto-eating" when idle,a command likes "/auto-eat (on/off)",default is off. when player switch to "/auto-eat on" and "hold foods" in hand,server will let player eatting when satiation <5(for example) till no food.
tm3 wrote:...Gundul did something in jungle so that one who is running, jumping and digging will get hungry faster than the person who is idle and doing nothing :) So, i guess that's possible.
tm3 wrote:linushsao wrote:the second issue about player idle for some reasons.
but i think we could not extend the consumpation ratio because that reason,because mars-world try to simulation the real world.
maybe we could have a solution to satisfied both player-idle & satiation setting. we could make a function to let player "auto-eating" when idle,a command likes "/auto-eat (on/off)",default is off. when player switch to "/auto-eat on" and "hold foods" in hand,server will let player eatting when satiation <5(for example) till no food.
But that is real world. The person who is idle will consume less energy than the hardworking one. That's why gave an example. can you eat as much as "The Rock (Dwayne Johnson)"? :) :P lol. But i think auto-eat is a nice idea. Gundul did something in jungle so that one who is running, jumping and digging will get hungry faster than the person who is idle and doing nothing :) So, i guess that's possible.
tm3 wrote:Linus, did you change Big APPLE to be used only twice a month. lol but why? i don't understand. Development was going quite well. Plus, i can't remove/relocate old houses now (which are more than 3 months absence player's). Lol is it just in-game month or for complete this month on calendar? In my free time, i used to chew those apples and did things for spawn and other things. Btw, i didn't always do everything with that. you have to place blocks for decoration. Haven't done a single thing for my home yet using that and probably will do nothing at all towards my home or may be later i don't know. May be, i won't play and just do mod/supervisor work / more public work as needed in game after finishing the public works i am currently doing. :) You don't know, i already have my fun :D. I can't always focus for a whole day on a game until the next restart, that's why the old way of big apple was good :)
linushsao wrote:tm3 wrote:Linus, did you change Big APPLE to be used only twice a month. lol but why? i don't understand. Development was going quite well. Plus, i can't remove/relocate old houses now (which are more than 3 months absence player's). Lol is it just in-game month or for complete this month on calendar? In my free time, i used to chew those apples and did things for spawn and other things. Btw, i didn't always do everything with that. you have to place blocks for decoration. Haven't done a single thing for my home yet using that and probably will do nothing at all towards my home or may be later i don't know. May be, i won't play and just do mod/supervisor work / more public work as needed in game after finishing the public works i am currently doing. :) You don't know, i already have my fun :D. I can't always focus for a whole day on a game until the next restart, that's why the old way of big apple was good :)
you know,i just image that you chewing apple & doing your job...XD. of course,we know you&juli doesn't always do everything with that and only for public works for players.
sorry,it's all my fault.i thought that you both have finished your work to building public area,and twice per month to fixed public area will be ok.
i'll disable the limited and tweak to 30,just a moment.
Gundul wrote:tm3 wrote:linushsao wrote:the second issue about player idle for some reasons.
but i think we could not extend the consumpation ratio because that reason,because mars-world try to simulation the real world.
maybe we could have a solution to satisfied both player-idle & satiation setting. we could make a function to let player "auto-eating" when idle,a command likes "/auto-eat (on/off)",default is off. when player switch to "/auto-eat on" and "hold foods" in hand,server will let player eatting when satiation <5(for example) till no food.
But that is real world. The person who is idle will consume less energy than the hardworking one. That's why gave an example. can you eat as much as "The Rock (Dwayne Johnson)"? :) :P lol. But i think auto-eat is a nice idea. Gundul did something in jungle so that one who is running, jumping and digging will get hungry faster than the person who is idle and doing nothing :) So, i guess that's possible.
That is not from me that is default from hbhunger mod which works together with hudbars.
Easy to find in mods section in this forum :)
linushsao wrote:yes,tks for you&juli .
and bro,is it ok this morning?i hear that some bad thing happen?tks for your trying to do a just judgement,hope all players could understand it,management is not easy when more players join in mars.
tm3 wrote:Linus, The server was shutdown and not starting while i was doing some work ;) it should restart but it got shutdown. Sorry about that. Must be some server side problem. Hope you will correct it.
Michael Eh? wrote:Okay area protected finally. structure built. air generator working properly. Getting technics on the path where I can do something. Front lawn is over grown but community garden and mossy cobble generator operating. Added a chest so people can replace cobble.
Q: How do you use and get animals? I manage to get barns built and feed put in. No lasso or net and no wandering animals to trap. Or has this not been added yet?
Michael Eh? wrote:...
One gripe is you can't craft stone bricks, panels, stairs with mars stone like you can with desert stone/cobble. The mythos that Mars once had a civilization before a massive meteor impact shattered mars lower continent that even sent rock flying as far as Earth. Infamous face on Mars which some pointed to series of pyramids ... yada yada. It would fit to craft some pyramids in Mars stone.
The anime, TerraForMars, painted a future where mankind terraforms Mars but it backfires with deadly virus gets loose on Earth. Much the same, the cockroaches set there evolve to humanoids intent of destroying those trying to find the cure to virus which originated on Mars.
I've been 'Twitching' my adventures on Mars Survive with no audience. I also been testing terraforming on small scale. Lots of work. I'll work on large air room underground and building catwalks so newbies can access Cryterion's mine which is pitted with sinkholes left from quarry machine. I almost got -200m to -100m on one section but I'll need to get the drill working. The tool repair down... I can give fuel for recharging batteries.
Michael Eh? wrote:Yeah, I saw that the animal mod wasn't there. Though I've been digging up on air chambers... any gaps as diagonal blocks leak air so domes are useless you microblock the cracks. A question if you can create larger air space areas by walling off sections then pressurizing them. Afterward break down the walls to get one large area.
One gripe is you can't craft stone bricks, panels, stairs with mars stone like you can with desert stone/cobble. The mythos that Mars once had a civilization before a massive meteor impact shattered mars lower continent that even sent rock flying as far as Earth. Infamous face on Mars which some pointed to series of pyramids ... yada yada. It would fit to craft some pyramids in Mars stone.
The anime, TerraForMars, painted a future where mankind terraforms Mars but it backfires with deadly virus gets loose on Earth. Much the same, the cockroaches set there evolve to humanoids intent of destroying those trying to find the cure to virus which originated on Mars.
I've been 'Twitching' my adventures on Mars Survive with no audience. I also been testing terraforming on small scale. Lots of work. I'll work on large air room underground and building catwalks so newbies can access Cryterion's mine which is pitted with sinkholes left from quarry machine. I almost got -200m to -100m on one section but I'll need to get the drill working. The tool repair down... I can give fuel for recharging batteries.
Michael Eh? wrote:Not really broken just you can't craft stairs with Mars Stone as you would with stone or desert stone.
I'm from Canada but I've seen terraformars series. I must admit, copper is hard to find. Almost as bad as diamond. Mythril is easier to find.
Michael Eh? wrote:Not really broken just you can't craft stairs with Mars Stone as you would with stone or desert stone.
I'm from Canada but I've seen terraformars series. I must admit, copper is hard to find. Almost as bad as diamond. Mythril is easier to find.
linushsao wrote:As Title,included in mars-world,will take effect while server restarting...
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