InfinityProject wrote:This is kind of a stupid idea but here: griefers come to servers to destroy things. Why not set up a server where all you do is annihilate and kill. Griefers could have a fun time beating the shit out of each other while others build on servers.
Calinou wrote:InfinityProject wrote:This is kind of a stupid idea but here: griefers come to servers to destroy things. Why not set up a server where all you do is annihilate and kill. Griefers could have a fun time beating the shit out of each other while others build on servers.
You mean "hardcore" PvP? Griefers on these servers almost always use hacks/cheats, see Minecraft.
Jordach wrote:Calinou wrote:InfinityProject wrote:This is kind of a stupid idea but here: griefers come to servers to destroy things. Why not set up a server where all you do is annihilate and kill. Griefers could have a fun time beating the shit out of each other while others build on servers.
You mean "hardcore" PvP? Griefers on these servers almost always use hacks/cheats, see Minecraft.
But they can't here - data is provided by the server.
Calinou wrote:Jordach wrote:But they can't here - data is provided by the server.
Nope, Minecraft is much more cheat-proof than Minetest, especially if you use NoCheatPlus. In Minetest, it is possible to make a god mode hack (at least, avoiding fall and lava damage), a fly hack (not a "fast hack" though), building scripts (blocks can't be placed from far away), instant mining... you can't do those in Minecraft.
Neuromancer wrote:The way to prevent griefing is a no-brainer. Download Mythruna, and log onto their main server. Griefing is not possible there due to the property system. Standard users are able to select any unclaimed 32x32 area as their "stronghold". They can ask the server admin for a larger "town" area. But the software prevents anyone from messing with the player's property unless the player specifically adds them to the "badge list" of people who can also build on their property. The system even comes with property markers and glowing visible boundaries that can be turned on and off. I doubt anyone could pull off something this sophisticated in a mod, but if not, maybe we could ask Celeron to add it to his todo list. To me griefing prevention has to be top priority, who really cares about anything else? Critcal to this system is a visible map where you can see who owns what.
Jordach wrote:But they can't here - data is provided by the server.
koil wrote:Another thing you could do is simply stop playing on this software. I've seen nicer things than this game floating in public toilets. I think that it's a failed remake of Minecraft and that someone just wanted some attension and made this. Personally, I'd get Minecraft, it's honestly so much better. It actually works and is made up of more than 12 pixels.
It's true, I could just go out and buy Minecraft. But I have to ask myself, what gives me more joy, putting another $27 in Notch's pocket, or helping a bunch of ragtag misfits create something really kick ass out of nothing. Give me the misfits any day.
Menche wrote:A while ago, I was trying to come up with a system to save the server output. This would save a record of all blocks broken and placed. So when something is griefed, pick a block from that structure and search the log for the coords, and get a history of all blocks that were placed/removed from that spot, and the players that did it. Really old thread I made about this here: http://minetest.net/forum/viewtopic.php?id=523. I'm starting to experiment with this again, as I have my own server now.
Neuromancer wrote:When you are done creating something, why not allow everyone to place 2 points which will then mark a cube in which everything inside can be saved. Then when something gets griefed the user who created it can restore it. There would have to be limits as to how much a person could save, 1 or 2 versions of 1 or 2 creations of a limited size. Otherwise the griefers could overload the server by saving too much stuff. This would also be a really cool way of being able to pick up an object you created and move it somewhere else. The griefers could have their fun destroying your stuff and you could just bring it right back yourself without having to dig through the server logs. You would have to allow only one instance of that object on the server otherwise griefers could use it to rapidly create thousands of clones and clutter up things.
ACDC wrote:What you just said is what worldedit does and that mod has been around for quite some time :)
Neuromancer wrote:Yep but I think you would have to limit it, like I described above otherwise griefers could go nuts creating thousands of cloned objects. If you had this on a server, then it would be cool to write an angry birds mod like the one on minecraft: http://www.youtube.com/watch?v=hJYlgeuio3I
And put this bad boy on the server.
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