Bones introduces a survival feature to minetest: it makes death...a pain. When players die, they leave bones behind. The bones contain ALL of the player's inventory.
The bones are locked while they are fresh. This means that only the player can pick their own bones at first. They stay fresh for a short period of time (by default, 2 hours). After the bones get old, they can be picked by anyone!
Bones are picked just as if they are a chest, however inventory cannot be stored or moved within bones.
The mod is on github.
Dependencies:
worldtime forums|github|download now
Downloads:
Version 1.02(minetest 0.4.3+ required)
Version 1.01(minetest 0.4.1 and earlier)
Version 1.00
Configuration:
The time it takes for bones to age can be set in config.lua.
License:
LGPL 2.1 for code
CC BY-SA for textures
The mod is currently running on mt1.gameboom.net port 30000.



