Minetest crafting recipes database

severak
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Minetest crafting recipes database

by severak » Sun Jul 22, 2012 20:49

I have one idea: If the creating of new block types is only calling a lua function, why not create fake minetest environment. Instead of registering nodes for game it will save it to database. And later we will have fully automatic crafting recipes database derived from mods.
 

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sfan5
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by sfan5 » Sun Jul 22, 2012 21:42

Good Idea
Mods: Mesecons | WorldEdit | Nuke
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severak
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by severak » Sun Jul 22, 2012 22:13

Now I see that somebody is working on it:

http://minetest.net/forum/viewtopic.php?id=2479
 

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kaeza
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by kaeza » Thu Oct 25, 2012 18:18

Didn't know about that one. I have another project going:
http://minetest.net/forum/viewtopic.php?id=3487
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