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Any way to set breakpoints and debug lua when running Minetest - FOSS gamedev and creative worlds

Any way to set breakpoints and debug lua when running Minetest

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Neuromancer
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Joined: Tue Jun 12, 2012 22:28
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Any way to set breakpoints and debug lua when running Minetest

by Neuromancer » Tue Jul 24, 2012 22:48

LuaEdit lets me set breakpoints but not when running Minetest. Has anyone found a tool that allows them to set & hit Lua breakpoints while running Minetest?
Last edited by Neuromancer on Tue Jul 24, 2012 22:49, edited 1 time in total.
 

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