Disappearing entities

User avatar
neko259
Member
 
Posts: 769
Joined: Sun Jun 19, 2011 06:51

Disappearing entities

by neko259 » Thu Jan 05, 2012 09:53

I've noticed that sometimes my rats in the fence disappear, and after other login I see they are still there. The same goes to the plants from the farming mod (they are entities too). Sometimes even going far far away and then returning make them disappear or appear.
Bitcoin donations: 18r66dJmUjwTmWRTFnorpGMzs8d4B8jzbw
 

sapier
Member
 
Posts: 763
Joined: Tue Aug 16, 2011 18:17

by sapier » Thu Jan 05, 2012 11:50

Just discovered this is somehow related to the terrain junks transfered by server. There's been a drawing delay for the area, when it finaly was drawn the entities where missing. Client logout/login didn't help, server restart did.
DON'T mention coding style!
(c) sapier all rights reserved
 

User avatar
neko259
Member
 
Posts: 769
Joined: Sun Jun 19, 2011 06:51

by neko259 » Fri Feb 03, 2012 10:59

Bitcoin donations: 18r66dJmUjwTmWRTFnorpGMzs8d4B8jzbw
 

kahrl
Member
 
Posts: 236
Joined: Fri Sep 02, 2011 07:51

by kahrl » Fri Feb 03, 2012 11:16

@neko259
Not really, players are a special kind of object. The problem with non-player objects like rats and lua entities is somehow related to static storage (which happens when the block that the object is in becomes non-active, aka all players have moved far enough away from it). Players are never statically stored so it's not the same bug.

I think I fixed the disappearing-players problem: patch. Not the disappearing non-player objects, though.
 

User avatar
neko259
Member
 
Posts: 769
Joined: Sun Jun 19, 2011 06:51

by neko259 » Fri Feb 03, 2012 11:25

kahrl wrote:I think I fixed the disappearing-players problem: patch. Not the disappearing non-player objects, though.

Is this patch in upstream?
Bitcoin donations: 18r66dJmUjwTmWRTFnorpGMzs8d4B8jzbw
 

kahrl
Member
 
Posts: 236
Joined: Fri Sep 02, 2011 07:51

by kahrl » Fri Feb 03, 2012 11:27

Not yet, celeron is concentrating on map generation currently.
 

User avatar
neko259
Member
 
Posts: 769
Joined: Sun Jun 19, 2011 06:51

by neko259 » Fri Feb 03, 2012 11:29

kahrl wrote:Not yet, celeron is concentrating on map generation currently.

Then I'll answer when it gets there :)

I thought the bugs are similar because I don't see new players on the map and don't see their nicks, but they see themserves in the normal spawn position.
Bitcoin donations: 18r66dJmUjwTmWRTFnorpGMzs8d4B8jzbw
 

User avatar
neko259
Member
 
Posts: 769
Joined: Sun Jun 19, 2011 06:51

by neko259 » Sun Feb 05, 2012 17:54

Confirm, invisible player bug seems to be fixed. Thanks kahrl!
Bitcoin donations: 18r66dJmUjwTmWRTFnorpGMzs8d4B8jzbw
 

sapier
Member
 
Posts: 763
Joined: Tue Aug 16, 2011 18:17

by sapier » Mon Aug 06, 2012 17:15

the bug with disappearing entities is still present in 0.4.2rc1
DON'T mention coding style!
(c) sapier all rights reserved
 


Return to Minetest Problems

Who is online

Users browsing this forum: No registered users and 9 guests

cron