09:36:49: VERBOSE[main]: error_message = ServerError: LuaError: error: ...bin\..\games\minetest_game\mods\craft_guide\init.lua:308: attempt to call field 'create_detached_inventory' (a nil value)local inv = minetest.create_detached_inventory("craft_guide", {19:04:45: INFO[main]: cmd 67 count 0
skalrynd wrote:ERROR: An unhandled exception occurred: ServerError: LuaError: error: ...minetest/worlds/world/worldmods/craft_guide/init.lua:308: attempt to call field 'create_detached_inventory' (a nil value)
marcos wrote:can you plz help me i extracted the mod to the mods folder i did what i had to do but it says faliled to load and run help me plz
madarexxx wrote:Cornernote, thank you for this mod, it works fine, but i found 3 issues in it:
1) It crash Minetest if you have many mods and world have some dropped things (about 1 stack is enough for crash)
2) If there is two or more recipes which are producing same thing, you can see only one of them. What about adding buttons near a craft window, which will switch recipes?
3) It works slow sometimes (not critical, but is a little irritating)
And what about a function, to find, in which recipes is this thing using. It will be very useful for people, who have many mods.
Thanks you very much
tjefferson wrote:ok i am learning alot about minetest but i can't figure this out
11:52:11= error[main]= moderror= failed to load and run c\users\daddy\desktop\minetest-0.4.2-rc1-d38b465-win32\bin\..\mods\minetest\cornernote-minetest-craft_guide-a28d7f9\init.lua if you can help me on this and please make it simple i don't understand alot of computer terms so if you please can make it lamen terms. thanks so much for your help.
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